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Looking Glass Factory

Personal holographic display

201-500 employees
  • B2C
  • Retail
  • Visualisation
  • Digital Media
  • Consumer Goods
190 West St, #18, Brooklyn, New York 11222, US

Company mission

To drive the holographic future, creating a world where everybody - from artists and creators to consumers and businesses - can enter the third dimension.

Top investors

4% employee growth in 12 months

Otta's take

Theo Margolius headshot

Theo Margolius

COO of Otta

The world we live in is 3D but most of our digital pictures are in 2D. Looking Glass Factory is a 3D display maker that uses holographic technology to present images in 3D, without the use of Virtual Reality headsets.

The company has created the Looking Glass Portrait, a personal holographic display for the consumer market. The product raised over $2.5 million in crowdfunding on Kickstarter and have released a 3D content generator to go with it (which can convert any 2D image into a 3D hologram).

The Holographic Display Market is expected to grow by almost 30% by 2028. However, it is an industry heavily influenced by micro and macro-economic factors. It is also becoming an increasingly competitive landscape, with Sony releasing its own holographic display, adding further pressure for Looking Glass to innovate and scale up. With investment from Accenture awarded in 2023, Looking Glass is making the right moves for continued success.

Benefits

  • Stock options
  • 401k plan
  • Paid sick leave days
  • Three weeks of paid vacation per year
  • Work from home opportunities
  • Health insurance
  • Competitive salary w/equity
  • Hybrid (remote+limited in office) work environment

Funding (last 2 of 3 rounds)

Jan 2022

$0.8m

GRANT

May 2020

$7.5m

SERIES A

$9.1m

Total funding

This company has top investors

Founders

After studying at MIT, Shawn worked as President of Humdinger Wind Energy for 6 years, and President of Haddock Invention for a further 8 years. He left this role in March 2014, having co-founded Looking Glass Factory in December 2013.

People progressing

Having served as an Adjunct Professor in New York, Michelle started working at Looking Glass Factory in December 2017 as a Unity Developer, before being promoted to Developer Experience Engineer in February 2019. Since then, she has been promoted to Creative Technologist.

Jobs (4)

All locations

Software Engineering

Sales & Account Management