Machine Learning Engineer, PlayStation

Salary not provided
Docker
Python
Tensorflow
Unity
PyTorch
Junior, Mid and Senior level
London
PlayStation

Gaming and digital entertainment provider

Open for applications

PlayStation

Gaming and digital entertainment provider

1001+ employees

B2CGamingEntertainmenteSports

Open for applications

Salary not provided
Docker
Python
Tensorflow
Unity
PyTorch
Junior, Mid and Senior level
London

1001+ employees

B2CGamingEntertainmenteSports

Company mission

To create a gaming experience without barriers that fits the needs of players of all abilities.

Role

Who you are

  • MSc. in Computer Science, Electronic Engineering, Artificial Intelligence, Machine Learning, Computer Graphics or a related field, or equivalent skills evidenced by work experience in the specific domain of the post
  • Strong background in: TensorFlow or PyTorch; Python and packages/libraries related to computer vision or graphics; evidenced by the development of advanced applications in image/video/graphics processing or computer vision (minimum of 36 months experience)
  • Solid background in one or more of the following:
  • (i) neural network architectures, evidenced (for example) by knowledge of how to formulate and test advanced loss functions in neural network design
  • (ii) design and test of advanced convolutional, recurrent, transformer-based or other neural network architectures in a task-specific manner
  • (iii) some experience in training, validation and evaluation of deep neural network models on large datasets, evidenced by experience in using Python libraries like HDF5 or similar
  • (iv) some experience with 3D engines such as Unreal or Unity; in particular, generation of datasets, extraction of G-buffers, motion vectors, etc

Desirable

  • Publications, e.g. in top-tier conferences and journals: IEEE Transactions on Image Processing, IEEE Transactions on Circuits and Systems for Video Technology, conferences like IEEE CVPR/ICCV/ECCV, NeurIPS, ICML, ICLR, or similar
  • Some theoretical understanding of the graphics pipeline, including coordinate transformations between frames of reference, PBR materials, rasterization, lighting, and ray tracing
  • Experience in image processing theory and methods, evidenced by the development of practical designs in this area
  • Experience in using Docker containers or similar

What the job involves

  • We are looking for an independent, dedicated Machine Learning Engineer to join our team and contribute to redefining the world of game play and live streaming via advanced R&D
  • Engage with a world-leading team of engineers and help solve some of the cutting edge problems in machine learning, video streaming and computer vision
  • Develop and improve core deep learning architectures for graphics and video processing for a variety of applications, such as live video streaming, game rendering, etc
  • Research and prototyping of new methods for fast graphics or video enhancement
  • Collaborate with team members on drafting publications and patent submissions
  • Participate and assist the team in core R&D work with other teams within Sony Interactive Entertainment

Salary benchmarks

Our take

Since the release of the PS1 in 1994, PlayStation has been a consistent leader in the video gaming market. Its consoles are iconic in the gaming community - Playstation has produced both the top-selling and fastest-selling console of all time - and the company is still pushing boundaries. Its current flagship - the PS5 - promises to revolutionize gaming, featuring new technology that will create improvements across the board.

As well as its consoles, PlayStation has also developed online services, connecting its users and giving them access to diversified media. A PlayStation can be used for a huge range of activities - from Netflix to guided workouts - which has led to the expansion of the company's audience over time and across generations.

PlayStation faces competition in its field from the likes of Microsoft, with its Xbox range, and PC gaming, which has been becoming more popular in recent years. Regardless, PlayStation shows no signs of slowing down. The upcoming implementation of in-game ads in free games looks to significantly increase revenue, and the wider PlayStation gaming experience also appears to be evolving from plans to launch live service games in upcoming years.

Steph headshot

Steph

Company Specialist

Insights

Some candidates hear
back within 2 weeks

8% employee growth in 12 months

Company

Company benefits

  • Private medical insurance
  • Private dental insurance
  • Flexible working policy (remote working, flexible hours)
  • Free fruit every day in our offices
  • On-site free gym (London & Liverpool)
  • On-site subsidised cafés
  • On-site bar (Thursdays & Fridays, London & Liverpool)
  • Employee Assistance Programme
  • Eye care assistance
  • x2 volunteering days each year
  • Group pension plan
  • Discretionary bonus scheme
  • Season ticket loans
  • Life assurance
  • Income protection
  • 25 days holiday, plus Bank Holidays
  • Discretionary days off over Christmas and summer
  • Free giveaways of select first party products and services
  • Discounts on PlayStation products
  • Discounts on Sony products
  • Access to other corporate discounts

Company HQ

East San Mateo, San Mateo, CA

Leadership

Jim Ryan

(CEO, not founder)

Ryan joined Sony Interactive Entertainment Europe (SIEE) in 1994. Taking over as SIEE president in 2011, he later moved on to head of global sales and marketing at SIE in April 2016. Ryan has served as deputy president of SIE since January 2018, before being appointed CEO in February 2019.

Diversity & Inclusion at PlayStation

  • We're proud to celebrate diversity at PlayStation
  • Our Employee Resource groups, including Women@PlayStation, REPRESENT@PlayStation, Wellbeing@PlayStation, and our award-winning LGBTQ+ group, Pride@PlayStation, actively promote inclusion in the workplace and beyond

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