Staff Data Engineer, Riot Games

League of Legends, Data

$168.3-235.2k

+ Incentive compensation + equity

SQL
AWS
Docker
Kubernetes
Python
Java
Kafka
Elasticsearch
Postgres
Airflow
Terraform
Ansible
MySQL
Azure
Spark
Flink
Hive
Senior and Expert level
Los Angeles
Riot Games

Player-focused game development platform

Open for applications

Riot Games

Player-focused game development platform

1001+ employees

B2CGamingEntertainment

Open for applications

$168.3-235.2k

+ Incentive compensation + equity

SQL
AWS
Docker
Kubernetes
Python
Java
Kafka
Elasticsearch
Postgres
Airflow
Terraform
Ansible
MySQL
Azure
Spark
Flink
Hive
Senior and Expert level
Los Angeles

1001+ employees

B2CGamingEntertainment

Company mission

To be the most player-focused game company in the world.

Role

Who you are

  • 6+ years of relevant experience developing scalable data systems
  • Experience developing solutions in Spark, SQL, and Airflow or equivalent data technologies
  • Experience working with Python, Java or another other equivalent programming languages
  • Experience partnering with product and engineering teams to drive investment in and adoption of data focused solutions
  • Experience with all aspects of the software development lifecycle from requirements gathering through deployment and continued operation
  • Experience delivering on cloud computing technologies (AWS, Google, Azure)
  • Experience working within the agile project management framework
  • Experience setting the technical direction of projects
  • Experience leading engineering teams
  • We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role!

Desirable

  • Experience developing solutions with related data processing technologies such as Hive, Flink, Kafka, ElasticSearch, Dynamo, MySQL or Postgres
  • Experience using containers (Docker, Kubernetes) and infrastructure as code (Terraform, Ansible)

What the job involves

  • The League Data Central team is made up of engineers, data scientists, producers, and product managers focused on evolving the data powered capabilities of the League Studio
  • As a Staff Data Engineer on the League Data Central team, you will shape the data architecture and systems that provide amazing experiences to millions of League of Legends and Teamfight Tactics players around the world
  • You’ll have the opportunity to lead projects covering a wide variety of problems spaces including player facing features powered by machine learning, improving game design with data focused tooling, and partnering with our Insights teams to help us make key strategic decisions and drive future planning
  • Design and lead the implementation of architectures that support advanced analytics, machine learning models, and real-time data processing, ensuring scalability and performance
  • Develop complex data models that cater to both current and future needs focused on accessibility for large datasets
  • Design and implement advanced ETL processes and data integration strategies to handle diverse data sources and formats
  • Act as a liaison between our team and game teams as well as central platform teams to understand their needs and provide solutions
  • Analyze existing systems for bottlenecks and inefficiencies, and implement solutions to optimize data flow and processing for high-volume, complex datasets
  • Lead initiatives in data governance, data quality, and metadata management that ensure data accuracy, consistency, and security
  • Explore and evaluate new technologies, tools, and data management practices to enhance the capabilities of the data platform
  • Collaborate closely with data scientists and analysts, providing them with the data required for complex analytics, machine learning models, and data exploration
  • Communicate complex data concepts and the value of data projects to stakeholders at all levels of the organization, influencing data-driven decision-making and strategy

Our take

Riot Games has grown into one of the world’s most prominent online and mobile game developers, due in large part to the success of its 2009 flagship title League of Legends which hosts just under seventy million users every month.

Riot is riding the wave of online gaming growth, having made a well timed switch from PC-only into mobile-based gaming, as capitalising on the rising popularity of esports, with the League of Legends World Championships one of the most watched events in the space.

However, adding further titles to its resume will be key to building on its success, as League of Legends was its only offering for the best part of a decade. Since being acquired by Chinese tech giant Tencent in 2011, the company has grown significantly in Asian markets, opening its Shanghai Game Studio in 2021 and expanding its China Game Studio Group in 2022. These two hubs will help Riot Games make further inroads in a country where PC gaming is already huge and continues to grow.

Regardless of League of Legends' success both online and in live arenas, the company nevertheless experienced a round of layoffs internationally that amounted to 11% of its workforce. Pair that with legal troubles in 2024 concerning the company’s partnership with now bankrupt crypto exchange FTX, and Riot Games appears to be in a period of transition. Thanks to the strength of its gaming products, however, Riot will no doubt maintain a comfortable position within the gaming world.

Freddie headshot

Freddie

Company Specialist

Insights

Top investors

Most candidates hear
back within 2 weeks

24% employee growth in 12 months

Company

Funding (2 rounds)

Sep 2009

$8m

SERIES C

Jul 2008

$7m

EARLY VC

Total funding: $15m

Company benefits

  • We offer medical, dental, and vision plans that cover you, your spouse/domestic partner, and children
  • Life insurance, parental leave, plus short-term and long-term disability coverage are also available
  • Riot will support your retirement benefits with a company match, and double down on your donations of time and money to non-profit charitable organizations
  • Balance between work and personal life is encouraged with open paid time off, and a play fund so you can broaden and deepen your personal relationship with games

Company values

  • Player experience first
  • Dare to dream
  • Thrive together
  • Execute with excellence
  • Stay hungry, stay humble

Company HQ

Sawtelle, Los Angeles, CA

Leadership

Brandon Beck

(Co-Chairman)

Having studied at the University of Southern California, they worked as a Management Consultant at Bain & Company. they left this role in September 2006 to co-found Riot Games, where they served initially as co-CEO.

Marc Merrill

(Co-Chairman)

After a degree at the University of Southern California, they worked as a U.S. Bank Analyst and a Manager of Advanstar Communications. They co-founded Riot Games with Brandon in September 2006, alongside being a Principal of NaHCo3 since 2016.

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