Development Director, Electronic Arts

Sports Technology

CA$115.1-161.2k

Salary dependent on location

Excel
JIRA
Confluence
Senior and Expert level
Vancouver
Electronic Arts

Video game company

Job no longer available

Electronic Arts

Video game company

1001+ employees

B2CGamingEntertainmenteSportsMobileVirtual Reality

Job no longer available

CA$115.1-161.2k

Salary dependent on location

Excel
JIRA
Confluence
Senior and Expert level
Vancouver

1001+ employees

B2CGamingEntertainmenteSportsMobileVirtual Reality

Company mission

To inspire the world to play, by creating games and experiences for the global player community that are a reflection of our diverse world.

Role

Who you are

  • You understand that development and operations are one entity, and that DevOps is all about making the business successful by delivering value to the customer faster and in a reliable way
  • You are a master of operations capabilities and aim to ensure that the Player experience is excellent
  • You know how to nurture a healthy team and can inspire and motivate team members to make a difference
  • You know how to build collaborative, high functioning relationships with development teams and central services partners
  • You will have knowledge of Agile and Waterfall project management acquired from 5+ years experience in project management ideally on AAA game franchises or similar software development projects
  • 5+ years of people management and leadership experience with the ability to challenge and inspire (including team motivation, development and performance management)
  • Experience in solving complex problems where analysis of situations requires an in-depth evaluation of several factors
  • Proficiency with JIRA, Confluence, Microsoft Excel, PowerPoint or equivalent software

What the job involves

  • We are looking for a Project and People Manager who will play an important role in our leadership team
  • You will manage project and resource planning, balance scope with capacity, track progress, implement and improve processes, mitigate risks, and manage the careers of your direct reports
  • Manage a team of DevOps engineers which is part of a global team
  • Work with tech leads and engineers on planning and implementing strategic DevOps projects
  • Guide planning (i.e. resource, initiative, sprint/program increment, release planning) and support continuous improvement by conducting retrospectives
  • Create project schedules and align with the development and central teams from one project phase to the next while ensuring quality, collaboration, and communication
  • Ensure deadlines are met and regularly communicate status and risks with the project team and project partners
  • Mitigate risks for areas of ownership, be the point of escalation for conflict management, risk identification and develop mitigation strategies
  • Build and evolve a team; identify resourcing needs, provide challenges and developmental opportunities to ensure that all employees reach their potential

Our take

EA is a leading global game company, responsible for developing and publishing some of the biggest games of the last 20 years. Its publishing successes include giants like The Sims, Battlefield, and Mass Effect, while EA's titles, such as Fifa, Madden, and NBA Live, have also seen market-leading success.

A series of acquisitions in 2021 marked EA's push into mobile gaming, which has become the driving force behind the rapid growth of the global video gaming market, and has remained a clear focus for the company, despite the cancellation of its popular Apex Legends Mobile game. The company also expressed interest in NFTs and "play-to-earn" games, going so far as to label them "the future of the industry", but has since taken steps to distance itself from the idea, as it proved unpopular with gamers.

This combined model of publishing and development has allowed EA to put its name to a huge range of products, making the brand iconic in the gaming world. It has formed major partnerships with the likes of Disney, giving it full control of creating in-demand games, such as within the Star Wars franchise. In the upcoming years, the company plans to focus on games-as-a-service, as it embraces the evolution of the gaming world.

Steph headshot

Steph

Company Specialist

Insights

Top investors

Few candidates hear
back within 2 weeks

6% employee growth in 12 months

Company

Funding (2 rounds)

Dec 1982

$2m

SERIES A

May 1982

$0.2m

SEED

Total funding: $2.2m

Company values

  • Creativity: Striving to bring imagination, orginal ideals, and excitement to everything we do
  • Pioneering: Acting with the curiosity and courage that it takes to experiment, innovate, and lead
  • Passion: We are at our best when we pursue what we love, and have fun doing it
  • Determination: Bringing focus, drive, and conviction to our actions. Thriving on the journey, and being mortivated to achieve excellence
  • Learning: Listening, having humility, being open to new ways of thinking, and looking with a lens of inclusion. Challenging ourselves to grow and change as a company
  • Teamwork: Committed to each other, and to the accountability and integrity tit takes to be a successful diverse team

Company HQ

Redwood Shores, Redwood City, CA

Leadership

Andrew Wilson

(CEO, not founder)

Joined EA as Vice President and Executive Producer in 2000, and held various senior roles before being promoted to CEO.

Salary benchmarks

We don't have enough data yet to provide salary benchmarks for this role.

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Diversity, Equity & Inclusion at Electronic Arts

  • Our intentional efforts to embed principles of diversity, equity and inclusion in our people practices have generated results across our teams.
  • We have made progress in company-wide representation of women and underrepresented minorities.
  • We have achieved a 46 percentage point increase in underrepresented talent in executive roles (VP+) over the last two fiscal years.
  • We have hired underrepresented talent above our representation rates for the fourth consecutive year.

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