Senior Software Engineer, Roblox

Creator Services

$233.8-283.8k

Plus equity

Python
C#
Java
Go
C++
Senior level
San Francisco Bay Area

More information about location

3-5 days a week in office (San Mateo, CA)

Roblox

Online gaming & entertainment platform

Job no longer available

Roblox

Online gaming & entertainment platform

1001+ employees

B2CGamingEntertainmentCommunity

Job no longer available

$233.8-283.8k

Plus equity

Python
C#
Java
Go
C++
Senior level
San Francisco Bay Area

More information about location

3-5 days a week in office (San Mateo, CA)

1001+ employees

B2CGamingEntertainmentCommunity

Company mission

To help connect and bring together people from around the world through play.

Role

Who you are

  • 5+ years of experience building and shipping products to production in the backend domain
  • 5+ years of experience working on large distributed systems
  • Experience with REST, GRPC, API design patterns, and scalable containerized systems and microservices
  • Proficiency in C#, Go, C++, Java, Python or similar programming languages
  • Passion about working on large-scale, developer-facing platforms
  • Previous experiences on API gateway (bonus but not required)
  • Adaptable: You thrive in changing environments, eagerly tackling challenges outside your comfort zone with a creative and strategic mindset
  • Analytical: You excel at deconstructing large, complex problems, providing quantifiable evaluations of both issues and solutions
  • User-Centric: Your design philosophy begins with the user, ensuring solutions meet the needs of Roblox users and internal engineers

What the job involves

  • As a Senior Software Engineer on the Creator Services team, you will be at the forefront of developing groundbreaking infrastructure and services for Roblox creators
  • Your mission is to architect and build world-class platforms that empower millions of creators to bring their visions to life, crafting extraordinary experiences
  • This pivotal role not only supports the creative community but also shapes the future of interactive and immersive content on Roblox
  • Report to the Engineering Manager
  • Design and implement new, world-class API platforms that manage and support Roblox APIs
  • Develop backend services that scale to billions of products and transactions
  • Collaborate with numerous teams to build the world's best application

Otta's take

Theo Margolius headshot

Theo Margolius

COO of Otta

While online gaming is no longer a revolutionary concept, Roblox has established itself as a leader in the industry by creating a gaming toolbox that encourages quality game creation, which it pays developers for.

In addition to standard games, the platform offers virtual worlds and other experiences to explore and interact with. Its platform provides an online ecosystem for millions to create, socialize, chat, and explore immersive experiences with friends. In fact, in the US its used by two-thirds of children aged 9 to 12.

The experiences on the platform are made by Roblox's over three million creators, and are available on a range of devices from PC to Xbox to Oculus, and more. The company has grown at an impressive rate, and has been keen to adopt new developments in the tech world, for example with its real-time AI translation for players to interact outside their native tongue.

Insights

Top investors

Some candidates hear
back within 2 weeks

25% employee growth in 12 months

Company

Funding (last 2 of 9 rounds)

Jan 2021

$520m

SERIES H

Feb 2020

$150m

SERIES G

Total funding: $922.8m

Company benefits

  • Medical, dental, and vision coverage
  • 401k
  • Flexible vacation policy
  • Roflex - Flexible and supportive work policy
  • Roblox Admin badge for your avatar
  • Free catered lunches five times a week and several fully stocked kitchens with unlimited snacks
  • Onsite fitness center and fitness program credit
  • Annual CalTrain Go Pass

Company HQ

South San Mateo, San Mateo, CA

Founders

Studied Electrical Engineering at Stanford before founding Knowledge Revolution in 1990, where they spent 9 years as CEO. They worked as VP of MSC.Software for 2 years, and started Roblox in 2005.

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