Senior Software Engineer, Electronic Arts

Advanced Technology Group

CA$133.4-193.2k

Python
C#
C++
OpenGL
Lua
Senior and Expert level
Vancouver
Electronic Arts

Video game company

Job no longer available

Electronic Arts

Video game company

1001+ employees

B2CGamingEntertainmenteSportsMobileVirtual Reality

Job no longer available

CA$133.4-193.2k

Python
C#
C++
OpenGL
Lua
Senior and Expert level
Vancouver

1001+ employees

B2CGamingEntertainmenteSportsMobileVirtual Reality

Company mission

To inspire the world to play, by creating games and experiences for the global player community that are a reflection of our diverse world.

Role

Who you are

  • 6+ years of experience in C++ software development
  • Proficiency in integrating and maintaining large-scale systems covering multiple domains
  • Understanding of memory management, multiple processor use, and run-time optimization
  • Knowledge of assembler, scripting languages (Python, Lua) and C#
  • Experience with 3rd party APIs
  • Skills debugging complex applications
  • Knowledge of job-based architectures might come in handy
  • Experience with geometry, linear algebra, calculus, and physics as they pertain to transformations and motions in 3D space
  • Bachelor's degree in computer science or related field, or equivalent training and professional experience
  • Experience with any of these beneficial, but not required: XBOX and PlayStation platforms; Mobile, PC, or Cloud-based games; graphics libraries such as DirectX, OpenGL, or Metal; static and performance

What the job involves

  • A Senior Software Engineer is a significant and impactful part of the game creation process
  • You will report to the Director of Engineering and be involved in architectural design and implementation of new technology on multiple platforms. You will work with designers, artists, and other engineers to build complex features
  • You will work on technical solutions covering main aspects of game-development covering main areas of game development technologies, game features and optimizations of frame-rate and load-times
  • You will work with other domain owners to integrate and develop technologies into the game
  • You will analyze impact to above mentioned metrics throughout the development cycle
  • You will provide feedback, guidance and solutions for improvement and optimizations
  • You will report to the development manager and work with your peers

Our take

EA is a leading global game company, responsible for developing and publishing some of the biggest games of the last 20 years. Its publishing successes include giants like The Sims, Battlefield, and Mass Effect, while EA's titles, such as Fifa, Madden, and NBA Live, have also seen market-leading success.

A series of acquisitions in 2021 marked EA's push into mobile gaming, which has become the driving force behind the rapid growth of the global video gaming market, and has remained a clear focus for the company, despite the cancellation of its popular Apex Legends Mobile game. The company also expressed interest in NFTs and "play-to-earn" games, going so far as to label them "the future of the industry", but has since taken steps to distance itself from the idea, as it proved unpopular with gamers.

This combined model of publishing and development has allowed EA to put its name to a huge range of products, making the brand iconic in the gaming world. It has formed major partnerships with the likes of Disney, giving it full control of creating in-demand games, such as within the Star Wars franchise. In the upcoming years, the company plans to focus on games-as-a-service, as it embraces the evolution of the gaming world.

Steph headshot

Steph

Company Specialist

Insights

Top investors

Few candidates hear
back within 2 weeks

6% employee growth in 12 months

Company

Funding (2 rounds)

Dec 1982

$2m

SERIES A

May 1982

$0.2m

SEED

Total funding: $2.2m

Company values

  • Creativity: Striving to bring imagination, orginal ideals, and excitement to everything we do
  • Pioneering: Acting with the curiosity and courage that it takes to experiment, innovate, and lead
  • Passion: We are at our best when we pursue what we love, and have fun doing it
  • Determination: Bringing focus, drive, and conviction to our actions. Thriving on the journey, and being mortivated to achieve excellence
  • Learning: Listening, having humility, being open to new ways of thinking, and looking with a lens of inclusion. Challenging ourselves to grow and change as a company
  • Teamwork: Committed to each other, and to the accountability and integrity tit takes to be a successful diverse team

Company HQ

Redwood Shores, Redwood City, CA

Leadership

Andrew Wilson

(CEO, not founder)

Joined EA as Vice President and Executive Producer in 2000, and held various senior roles before being promoted to CEO.

Salary benchmarks

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Diversity, Equity & Inclusion at Electronic Arts

  • Our intentional efforts to embed principles of diversity, equity and inclusion in our people practices have generated results across our teams.
  • We have made progress in company-wide representation of women and underrepresented minorities.
  • We have achieved a 46 percentage point increase in underrepresented talent in executive roles (VP+) over the last two fiscal years.
  • We have hired underrepresented talent above our representation rates for the fourth consecutive year.

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