Senior Systems Engineer, Electronic Arts

CA$107.6-147.1k

AWS
GCP
Python
C#
.NET
Bash
Linux
Splunk
Azure
Prometheus
Grafana
Perl
.NET Core
Powershell
Datadog
Senior level
Vancouver

More information about location

Electronic Arts

Video game company

Job no longer available

Electronic Arts

Video game company

1001+ employees

B2CGamingEntertainmenteSportsMobileVirtual Reality

Job no longer available

CA$107.6-147.1k

AWS
GCP
Python
C#
.NET
Bash
Linux
Splunk
Azure
Prometheus
Grafana
Perl
.NET Core
Powershell
Datadog
Senior level
Vancouver

More information about location

1001+ employees

B2CGamingEntertainmenteSportsMobileVirtual Reality

Company mission

To inspire the world to play, by creating games and experiences for the global player community that are a reflection of our diverse world.

Role

Who you are

  • 5+ years experience delivering and maintaining Linux-based Perforce or equivalent source control/management enterprise services (TeamHub, Github, Gitlab, BitBucket, PlasticSCM, Microsoft TFS, similar)
  • Strong understanding of source control, configuration management, and application lifecycle management principles
  • Experience with Commit-Edge-Proxy Perforce (Helix Core) Distributed architecture
  • Experience troubleshooting and providing resolution to difficult, unfamiliar issues
  • Experience with Perforce SDP & Helix Swarm code review tools
  • Experience with Perforce Distributed Version Control System (DVCS) in server-to-server deployment

Desirable

  • Experience with creating and/or supporting in-house tools with languages such as PowerShell, Python, .Net Core (C#), BASH, Perl
  • Experience with enterprise monitoring and analysis, such as datadog, grafana, prometheus, splunk, or similar
  • Understanding of Infrastructure as Code (IaC) best practices
  • Professional certifications, such as Azure, AWS, GCP, VMWare, Linux, CompTIA, Agile Scrum
  • Experience leading Scrum and/or Kanban Agile ceremonies
  • Familiar with product/service delivery methodologies

What the job involves

  • The Senior Systems Engineer (Perforce) is a subject matter expert and key technical contributor on our specialist operations team that supports EA’s large and complex source code and asset repositories across the globe
  • They use their Linux systems engineering and application support skills to maintain high quality and performance across many environments that are based on Perforce Helix Core, both with off-the-shelf and EA custom developed instances
  • The team is responsible for system engineering, application troubleshooting, implementing technical fixes and workarounds, keeping operating systems and application software up-to-date, working with report data to maintain capacity and performance of the environment, and contributing to the Perforce product roadmap
  • You will report to the Senior Manager Game Creation Operations based in the United Kingdom
  • Create and maintain Perforce multi-server environments for EA game studios across the world to support many distinct user communities
  • Troubleshoot Helix Core applications (p4d, p4v, p4p) and act as escalation point for studio teams
  • Mentor the operations team by assisting in their resolution of support requests
  • Identify repetitive operational tasks for process improvement and automation
  • Understand system design and implement systems and services that are secure, scalable, reliable, and performant
  • Actively participate and contribute within a scrum or kanban agile team
  • Collaboratively work with the wider product team to deliver our IT strategy shared goals
  • Understand studio and game creation needs evolve and shift focus as needed

Our take

EA is a leading global game company, responsible for developing and publishing some of the biggest games of the last 20 years. Its publishing successes include giants like The Sims, Battlefield, and Mass Effect, while EA's titles, such as Fifa, Madden, and NBA Live, have also seen market-leading success.

A series of acquisitions in 2021 marked EA's push into mobile gaming, which has become the driving force behind the rapid growth of the global video gaming market, and has remained a clear focus for the company, despite the cancellation of its popular Apex Legends Mobile game. The company also expressed interest in NFTs and "play-to-earn" games, going so far as to label them "the future of the industry", but has since taken steps to distance itself from the idea, as it proved unpopular with gamers.

This combined model of publishing and development has allowed EA to put its name to a huge range of products, making the brand iconic in the gaming world. It has formed major partnerships with the likes of Disney, giving it full control of creating in-demand games, such as within the Star Wars franchise. In the upcoming years, the company plans to focus on games-as-a-service, as it embraces the evolution of the gaming world.

Steph headshot

Steph

Company Specialist

Insights

Top investors

Few candidates hear
back within 2 weeks

6% employee growth in 12 months

Company

Funding (2 rounds)

Dec 1982

$2m

SERIES A

May 1982

$0.2m

SEED

Total funding: $2.2m

Company values

  • Creativity: Striving to bring imagination, orginal ideals, and excitement to everything we do
  • Pioneering: Acting with the curiosity and courage that it takes to experiment, innovate, and lead
  • Passion: We are at our best when we pursue what we love, and have fun doing it
  • Determination: Bringing focus, drive, and conviction to our actions. Thriving on the journey, and being mortivated to achieve excellence
  • Learning: Listening, having humility, being open to new ways of thinking, and looking with a lens of inclusion. Challenging ourselves to grow and change as a company
  • Teamwork: Committed to each other, and to the accountability and integrity tit takes to be a successful diverse team

Company HQ

Redwood Shores, Redwood City, CA

Leadership

Andrew Wilson

(CEO, not founder)

Joined EA as Vice President and Executive Producer in 2000, and held various senior roles before being promoted to CEO.

Salary benchmarks

We don't have enough data yet to provide salary benchmarks for this role.

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Diversity, Equity & Inclusion at Electronic Arts

  • Our intentional efforts to embed principles of diversity, equity and inclusion in our people practices have generated results across our teams.
  • We have made progress in company-wide representation of women and underrepresented minorities.
  • We have achieved a 46 percentage point increase in underrepresented talent in executive roles (VP+) over the last two fiscal years.
  • We have hired underrepresented talent above our representation rates for the fourth consecutive year.

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