Senior Software Engineer, Niantic

Web, Games, HMD

$190.8-212k

+ Bonus + Equity

TypeScript
JavaScript
Node.js
OpenGL
Senior level
San Francisco Bay Area

5 days a week in office (Palo Alto, CA)

Niantic

Augmented reality software development

Open for applications

Niantic

Augmented reality software development

501-1000 employees

B2CGamingAugmented RealitySaaS

Open for applications

$190.8-212k

+ Bonus + Equity

TypeScript
JavaScript
Node.js
OpenGL
Senior level
San Francisco Bay Area

5 days a week in office (Palo Alto, CA)

501-1000 employees

B2CGamingAugmented RealitySaaS

Company mission

Niantic's mission is to shape a future where technology enables novel robotics, computing, and entertainment experiences, focusing predominantly on augmented reality games.

Role

Who you are

  • We seek engineers with strong technical background, great execution, and self-starter mentality
  • The ideal candidate loves to jump into the unknown, clarify ambiguities, quickly learn from failures, and break down vague ideas into concrete tasks
  • BS, MS, or PhD in Computer Science, or a related technical field
  • Minimum 5 years of working experience developing web applications / 3d games
  • Proficiency in JavaScript / Typescript and the Node ecosystem
  • Proficiency in 3D graphics and rendering (e.g. ThreeJS, WebGL, OpenGL)
  • Ability to work in a fast-paced environment and handle stress appropriately and/or ability to solve practical problems and be sufficiently adaptable to handle dynamic situations with little advance notice
  • Experience working on cross-functional teams with ability to communicate effectively through written and verbal communications, including synchronous interactions with others

Desirable

  • Experience building websites that are cross-device and browser compatible
  • Experience building WebXR experiences
  • Experience building games

What the job involves

  • Niantic’s AR Web / 8th Wall Team is seeking an adventurous Software Engineer, Web/Full Stack
  • Architect and implement web features in Javascript/Typescript
  • Build AR experiences & mini-games targeting Head-Mounted Display (HMD) devices
  • Build developer toolings and SDKs to turbocharge HMD AR development on the Web
  • Build backend services for our HMD products
  • Shape technical direction of our product based on Product Requirement Documents
  • Mentor team members to grow their technical capabilities
  • Collaborate between web, design, and product teams to ensure the goals of the product are aligned with the delivered feature or service
  • Participate in code reviews, write unit tests, and conduct troubleshooting to ensure uptime for live systems
  • Collaborate with cross-functional team members and stakeholders to cultivate strong working relationships with project team members, including regular and reliable attendance and participation in meetings
  • Required in-office 5 days a week Monday - Friday in our Palo Alto office

Our take

Niantic, Inc. is a software development company creating augmented reality mobile games, such as Ingress, Pokémon Go, and Harry Potter: Wizards Unite, that encourage players to go outside, explore, and meet people. The company was formed in 2010 as an internal startup within Google. Since its inception, hundreds of millions of people have used its products and services.

Although Niantic made a name for itself in the mobile gaming industry through the success of Pokémon Go, the company is hoping to become a platform for other developers to build location-aware AR apps on top of. In 2022, it released a location mapping software for AR, allowing AR experiences to be grounded to a physical location, like the front of a building or a park monument, rather than just floating aimlessly through a phone’s camera view.

Niantic plans to use this platform for an AR-based metaverse, an alternative to Meta’s plans for a VR-based metaverse that renders us bound to VR headsets. The company believes that an AR metaverse on a 3D map of the world will play a critical role in the next transition in computing, and raised funds to make this vision a reality in 2021.

Steph headshot

Steph

Company Specialist

Insights

Top investors

Few candidates hear
back within 2 weeks

-14% employee growth in 12 months

Company

Funding (last 2 of 8 rounds)

Nov 2021

$300m

SERIES D

Dec 2018

$245m

SERIES C

Total funding: $774.3m

Company benefits

  • Robust medical, dental, and vision insurance including 100% paid employee healthcare
  • 100% of premiums for long term and short term disability and life insurance
  • Mental healthcare on-demand by Spring Health
  • Increasing paid time off with tenure, separate sick time accrual, five flex days per year to attend Niantic community events or volunteer
  • Company-wide shutdown between Christmas and New Years
  • 16 weeks of parental leave for parents, parental leave transition assistance by Cleo, Carrot fertility benefit
  • 401k Match, equity options, compare and refinance loans with Credible’s online loan marketplace
  • Cold breakfast, hot lunch and snacks all day, every day
  • Cell-phone, gym, and internet reimbursements, pre-tax commuter benefits, employee discounts via Fond
  • Employee donation match of up to $500 per year
  • Wellness activities including yoga and meditation, volunteer off-sites, employee Resource Groups

Company values

  • Start with a worthy goal
  • Invite everyone on board
  • Lead from the front
  • Set waypoints, and then stay on course
  • Speak the truth, to serve the mission
  • See it through
  • Weather storms
  • Summit mountains

Company HQ

Embarcadero, San Francisco, CA

Leadership

Having studied for an MBA at UCB, John worked as a Producer for 3DO before co-founding Big Network and Keyhole. He then spent over 11 years at Google as VP of Product, before leaving in October 2015 to found Niantic.

Prior to Niantic, Phil was acontributor to StreetView, GMail and Lively products while at Google. Additionally Phil was a GPU Architect at NVIDIA and a key contributor to the design and development several of their GPUS.

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