Senior UX Designer, Riot Games

League Studio

$176.4-245.7k

+ Incentive compensation + Equity

Adobe Creative Suite
Sketch
Figma
Mid and Senior level
Los Angeles
Riot Games

Player-focused game development platform

Be an early applicant

Riot Games

Player-focused game development platform

1001+ employees

B2CGamingEntertainment

Be an early applicant

$176.4-245.7k

+ Incentive compensation + Equity

Adobe Creative Suite
Sketch
Figma
Mid and Senior level
Los Angeles

1001+ employees

B2CGamingEntertainment

Company mission

To be the most player-focused game company in the world.

Role

Who you are

  • A minimum of 4 years experience designing digital experiences, products, tools, or platforms as a User Experience Designer or Interaction Designer
  • Experience with Adobe Creative Suite, Figma, Sketch or other industry design and prototyping tools
  • For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games
  • If you embody player empathy and care about players' experiences, this could be your role!

Desirable

  • 6+ years experience in user experience design or interactive design
  • B.A. in Human-Computer Interaction, Visual Design, Interaction Design, User Experience Design, or a related field
  • 2+ years experience designing creation tools for artist, designer, or engineer users
  • As a part of the application process, candidates will be expected to provide a portfolio of their work

What the job involves

  • As a Senior User Experience Designer for the Hextech team, you will spearhead the creation of design standards and best practices for the game creation tools used by artists, designers, and engineers across all of League Studio
  • You will apply design thinking and take a broad approach to ensure experiential continuity across multiple creative domains (e.g. map creation, UI, animation, VFX, scripting)
  • You’ll work from concept through development and collaborate with other designers to achieve your goals
  • You will work directly with product managers, engineers, and other cross-discipline stakeholders to guide user-centric product design and planning
  • You will report to the Director of Product Management for Hextech
  • Collaborate across teams to design large-scale artist, designer, and engineer tools to support the creation of League Studio games
  • Communicate your data-informed vision and design rationale to cross-functional stakeholders
  • Deliver appropriate level of design artifacts for the team (e.g., Strategy articulation, discovery / research results, journey maps, flows, wireframes, mockups and/or prototypes)
  • Break down experiences thoughtfully for teams to be able to ship value incrementally (i.e., Minimum viable experience)
  • Manage experiential quality and consistency across features end-to-end
  • Work with leaders across League Studio to establish design best-practices and quality standards that can be applied to all League Studio developer tools

Our take

Riot Games has grown into one of the world’s most prominent online and mobile game developers, due in large part to the success of its 2009 flagship title League of Legends which hosts just under seventy million users every month.

Riot is riding the wave of online gaming growth, having made a well timed switch from PC-only into mobile-based gaming, as capitalising on the rising popularity of esports, with the League of Legends World Championships one of the most watched events in the space.

However, adding further titles to its resume will be key to building on its success, as League of Legends was its only offering for the best part of a decade. Since being acquired by Chinese tech giant Tencent in 2011, the company has grown significantly in Asian markets, opening its Shanghai Game Studio in 2021 and expanding its China Game Studio Group in 2022. These two hubs will help Riot Games make further inroads in a country where PC gaming is already huge and continues to grow.

Regardless of League of Legends' success both online and in live arenas, the company nevertheless experienced a round of layoffs internationally that amounted to 11% of its workforce. Pair that with legal troubles in 2024 concerning the company’s partnership with now bankrupt crypto exchange FTX, and Riot Games appears to be in a period of transition. Thanks to the strength of its gaming products, however, Riot will no doubt maintain a comfortable position within the gaming world.

Freddie headshot

Freddie

Company Specialist

Insights

Top investors

Most candidates hear
back within 2 weeks

24% employee growth in 12 months

Company

Funding (2 rounds)

Sep 2009

$8m

SERIES C

Jul 2008

$7m

EARLY VC

Total funding: $15m

Company benefits

  • We offer medical, dental, and vision plans that cover you, your spouse/domestic partner, and children
  • Life insurance, parental leave, plus short-term and long-term disability coverage are also available
  • Riot will support your retirement benefits with a company match, and double down on your donations of time and money to non-profit charitable organizations
  • Balance between work and personal life is encouraged with open paid time off, and a play fund so you can broaden and deepen your personal relationship with games

Company values

  • Player experience first
  • Dare to dream
  • Thrive together
  • Execute with excellence
  • Stay hungry, stay humble

Company HQ

Sawtelle, Los Angeles, CA

Leadership

Brandon Beck

(Co-Chairman)

Having studied at the University of Southern California, they worked as a Management Consultant at Bain & Company. they left this role in September 2006 to co-found Riot Games, where they served initially as co-CEO.

Marc Merrill

(Co-Chairman)

After a degree at the University of Southern California, they worked as a U.S. Bank Analyst and a Manager of Advanstar Communications. They co-founded Riot Games with Brandon in September 2006, alongside being a Principal of NaHCo3 since 2016.

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