Principal Data Software Engineer, Riot Games

Riot Data Products, Data as a Service

Salary not provided
AWS
Python
Java
Linux
Go
Spark
Expert level
Los Angeles
Riot Games

Player-focused game development platform

Job no longer available

Riot Games

Player-focused game development platform

1001+ employees

B2CGamingEntertainment

Job no longer available

Salary not provided
AWS
Python
Java
Linux
Go
Spark
Expert level
Los Angeles

1001+ employees

B2CGamingEntertainment

Company mission

To be the most player-focused game company in the world.

Role

Who you are

  • Bachelor’s degree in Computer Science or a related field, or equivalent experience
  • Experience as a technical leader with the ability to set the technical vision
  • 12+ years of software development experience, with a focus on data engineering and technical architecture
  • Experience developing large-scale, performant, distributed data solutions on cloud infrastructure (AWS preferred)
  • Deep hands-on experience in complex system design, object-oriented system design, scale, performance tuning in Java, Python or Go; Databricks/Spark, Linux, streaming analytics, event-driven architecture, data management & data governance
  • Deep hands-on experience in API design, REST, RPC and micro-service architecture

Desirable

  • Experience building test automation and CI/CD
  • Exposure to MLOps platforms and solutions

What the job involves

  • Set, lead, and contribute to technical vision and direction, using your expertise to guide tough technical decisions
  • Lead and contribute to data management policy definition, technical design and implementation of solutions to complex data problems
  • Drive collaboration and alignment with various internal stakeholders and teams
  • Mentor and coach to lift the expertise of the engineering teams
  • Promote adherence to engineering excellence including code maintainability, quality, monitoring, operational excellence, and documentation
  • Constantly innovate to improve player experience and unlock the value of data at Riot

Otta's take

Theo Margolius headshot

Theo Margolius

COO of Otta

Riot Games has grown into one of the world’s most prominent online and mobile game developers, due in large part to the success of its 2009 flagship title League of Legends which hosts just under seventy million users every month.

Riot is riding the wave of online gaming growth, having made a well timed switch from PC-only into mobile-based gaming, as capitalising on the rising popularity of esports, with the League of Legends World Championships one of the most watched events in the space.

However, adding further titles to its resume will be key to building on its success, as League of Legends was its only offering for the best part of a decade. Since being acquired by Chinese tech giant Tencent in 2011, the company has grown significantly in Asian markets, opening its Shanghai Game Studio in 2021 and expanding its China Game Studio Group in 2022. These two hubs will help Riot Games make further inroads in a country where PC gaming is already huge and continues to grow.

Regardless of League of Legends' success both online and in live arenas, the company nevertheless experienced a round of layoffs internationally that amounted to 11% of its workforce. Pair that with legal troubles in 2024 concerning the company’s partnership with now bankrupt crypto exchange FTX, and Riot Games appears to be in a period of transition. Thanks to the strength of its gaming products, however, Riot will no doubt maintain a comfortable position within the gaming world.

Insights

Top investors

Many candidates hear
back within 2 weeks

24% employee growth in 12 months

Company

Funding (2 rounds)

Sep 2009

$8m

SERIES C

Jul 2008

$7m

EARLY VC

Total funding: $15m

Company benefits

  • We offer medical, dental, and vision plans that cover you, your spouse/domestic partner, and children
  • Life insurance, parental leave, plus short-term and long-term disability coverage are also available
  • Riot will support your retirement benefits with a company match, and double down on your donations of time and money to non-profit charitable organizations
  • Balance between work and personal life is encouraged with open paid time off, and a play fund so you can broaden and deepen your personal relationship with games

Company values

  • Player experience first
  • Dare to dream
  • Thrive together
  • Execute with excellence
  • Stay hungry, stay humble

Company HQ

Sawtelle, Los Angeles, CA

Founders

Brandon Beck

(Co-Chairman)

Having studied at the University of Southern California, they worked as a Management Consultant at Bain & Company. they left this role in September 2006 to co-found Riot Games, where they served initially as co-CEO.

Marc Merrill

(Co-Chairman)

After a degree at the University of Southern California, they worked as a U.S. Bank Analyst and a Manager of Advanstar Communications. They co-founded Riot Games with Brandon in September 2006, alongside being a Principal of NaHCo3 since 2016.

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