Product Manager, Niantic

AR Platform

$153.9-204k

+ Bonus + Equity

Junior and Mid level
San Francisco Bay Area

5 days a week in office (Palo Alto, CA)

Niantic

Augmented reality software development

Open for applications

Niantic

Augmented reality software development

501-1000 employees

B2CGamingAugmented RealitySaaS

Open for applications

$153.9-204k

+ Bonus + Equity

Junior and Mid level
San Francisco Bay Area

5 days a week in office (Palo Alto, CA)

501-1000 employees

B2CGamingAugmented RealitySaaS

Company mission

Niantic's mission is to shape a future where technology enables novel robotics, computing, and entertainment experiences, focusing predominantly on augmented reality games.

Role

Who you are

  • Are you passionate about bringing augmented reality (AR) experiences to life in the real world?
  • Bachelor's degree or equivalent experience in Business, Computer Science, Engineering
  • 2+ years of product management, project management, or relevant technical experience
  • Strong technical skills to understand engineering designs, challenges and tradeoffs
  • Strong project management and cross-functional collaboration skills
  • Excellent communication abilities to articulate sophisticated AR concepts to various stakeholders
  • Excellent collaboration skills to work effectively with cross-functional teams
  • Experience writing requirements, roadmaps, schedules, and managing stakeholders
  • Excellent written and verbal communication skills to successfully engage technical and non-technical stakeholders
  • Ability to work in a fast-paced hybrid environment and handle stress appropriately and/or ability to solve practical problems and be sufficiently adaptable to handle dynamic situations with little advance notice
  • Experience working on cross-functional teams with ability to communicate effectively through written and verbal communications, including asynchronous interactions with others

Desirable

  • Experience building Augmented Reality experiences
  • Familiarity with 3D modeling, computer vision, and content creation tools
  • Passion for empowering, uplifting, and celebrating team members
  • Experience with community-driven content platforms or marketplaces

What the job involves

  • Join our innovative team and help redefine how real-world AR content is captured, created, and distributed
  • As a Product Manager for our AR Platform, you will lead the development of tools and technologies that enable users to easily capture, create, and share AR experiences tied to real-world locations
  • Your role will be crucial in bridging the gap between the physical and digital worlds, making AR content creation and distribution accessible to creators, studios, and consumers
  • Develop the vision and strategy for our real-world AR content platform
  • Lead the product development of AR capture tools, content creation interfaces, and distribution systems
  • Contribute to company-wide planning for new product and feature development/deployment
  • Partner closely with engineers to communicate priorities, objectives, and the product vision
  • Define requirements, schedules and coordinate team members to deliver projects on time
  • Track priorities, critical tasks, and metrics to measure success
  • Direct product launches in coordination with marketing and go-to-market teams
  • Gather and analyze user feedback to continuously improve the AR content creation and distribution experience
  • Collaborate with cross-functional team members and stakeholders, including regular and reliable attendance and participation in meetings
  • Required in-office 5 days per week

Our take

Niantic, Inc. is a software development company creating augmented reality mobile games, such as Ingress, Pokémon Go, and Harry Potter: Wizards Unite, that encourage players to go outside, explore, and meet people. The company was formed in 2010 as an internal startup within Google. Since its inception, hundreds of millions of people have used its products and services.

Although Niantic made a name for itself in the mobile gaming industry through the success of Pokémon Go, the company is hoping to become a platform for other developers to build location-aware AR apps on top of. In 2022, it released a location mapping software for AR, allowing AR experiences to be grounded to a physical location, like the front of a building or a park monument, rather than just floating aimlessly through a phone’s camera view.

Niantic plans to use this platform for an AR-based metaverse, an alternative to Meta’s plans for a VR-based metaverse that renders us bound to VR headsets. The company believes that an AR metaverse on a 3D map of the world will play a critical role in the next transition in computing, and raised funds to make this vision a reality in 2021.

Steph headshot

Steph

Company Specialist

Insights

Top investors

Few candidates hear
back within 2 weeks

-14% employee growth in 12 months

Company

Funding (last 2 of 8 rounds)

Nov 2021

$300m

SERIES D

Dec 2018

$245m

SERIES C

Total funding: $774.3m

Company benefits

  • Robust medical, dental, and vision insurance including 100% paid employee healthcare
  • 100% of premiums for long term and short term disability and life insurance
  • Mental healthcare on-demand by Spring Health
  • Increasing paid time off with tenure, separate sick time accrual, five flex days per year to attend Niantic community events or volunteer
  • Company-wide shutdown between Christmas and New Years
  • 16 weeks of parental leave for parents, parental leave transition assistance by Cleo, Carrot fertility benefit
  • 401k Match, equity options, compare and refinance loans with Credible’s online loan marketplace
  • Cold breakfast, hot lunch and snacks all day, every day
  • Cell-phone, gym, and internet reimbursements, pre-tax commuter benefits, employee discounts via Fond
  • Employee donation match of up to $500 per year
  • Wellness activities including yoga and meditation, volunteer off-sites, employee Resource Groups

Company values

  • Start with a worthy goal
  • Invite everyone on board
  • Lead from the front
  • Set waypoints, and then stay on course
  • Speak the truth, to serve the mission
  • See it through
  • Weather storms
  • Summit mountains

Company HQ

Embarcadero, San Francisco, CA

Leadership

Having studied for an MBA at UCB, John worked as a Producer for 3DO before co-founding Big Network and Keyhole. He then spent over 11 years at Google as VP of Product, before leaving in October 2015 to found Niantic.

Prior to Niantic, Phil was acontributor to StreetView, GMail and Lively products while at Google. Additionally Phil was a GPU Architect at NVIDIA and a key contributor to the design and development several of their GPUS.

Salary benchmarks

We don't have enough data yet to provide salary benchmarks for this role.

Submit your salary to help other candidates with crowdsourced salary estimates.

Share this job

View 25 more jobs at Niantic