Principal Product Designer, Roblox

Roblox Operating System

$245.8-292.7k

Senior and Expert level
San Francisco Bay Area

Office located in San Mateo, CA

Roblox

Online gaming & entertainment platform

Job no longer available

Roblox

Online gaming & entertainment platform

1001+ employees

B2CGamingEntertainmentCommunity

Job no longer available

$245.8-292.7k

Senior and Expert level
San Francisco Bay Area

Office located in San Mateo, CA

1001+ employees

B2CGamingEntertainmentCommunity

Company mission

To help connect and bring together people from around the world through play.

Role

Who you are

  • 7+ years experience in product design, information architecture, UX, or a related field
  • Expert knowledge with consumer products and a high-quality bar with UX best practices for internal platforms
  • An understanding of the entire product lifecycle, from running design sprints, conducting UX research, executing on design specs, launching, and iterating based on metrics
  • Experience as a product design thought leader, influencing PMs and engineers, earning trust, evangelizing design, educating your partners on the UX process, bringing them along, and advocating for users
  • Excellent creative, analytical, visual, interaction, and/or service design skills
  • Great communication skills for partner teams and leads
  • Your own design portfolio of products that showcases, functionality, clarity despite complexity, usability, and flow across an overall user experience

What the job involves

  • As a Principal Product Designer on ROS (the Roblox Operating System), you'll be focused on accelerating the systems that scale Roblox.
  • ROS is our suite of internal applications that drive employee productivity, promote collaboration, and support the most creative workforce in the world.
  • You'll be responsible for the UX architecture, design language, and user engagement of custom capabilities that scale Roblox.
  • You will combine internal tools and third-party applications for People Operations, Talent Acquisition, Budgeting, Roadmapping, and Business Analytics. You'll also lead and mentor a team of designers owning the execution of these verticals
  • You will report to the Sr. Product Design Manager
  • You'll audit, research, strategize and lead design for our in-progress ROS platform
  • Listen, learn, empathize, and get close to PMs and engineers to understand their challenges, constraints and needs
  • Create a visual design language for ROS
  • Guide team collaboration, culture, and rituals throughout the design and development process
  • Conduct your own UXR interviews, surveys and usability tests to inform and validate product design; synthesize results for stakeholder buy-in
  • Oversee the execution of journey maps, system maps, service design blueprints, wireframes, prototypes, reusable components, interaction patterns and rigorous design specs
  • Establish a scalable, flexible, and contextually-aware UX framework, patterns, guidelines, templates, and resources for consistency and quality across a suite of tools
  • Proactively partner and collaborate with other Roblox product design teams building tools (e.g. moderation platform, customer support flows, infra dashboards)
  • Ensure all ROS features are useful, understandable, efficient, easy to use, and valuable to internal Roblox employees
  • Become a trusted partner by communicating and demonstrating the value of systems thinking through product design

Otta's take

Theo Margolius headshot

Theo Margolius

COO of Otta

While online gaming is no longer a revolutionary concept, Roblox has established itself as a leader in the industry by creating a gaming toolbox that encourages quality game creation, which it pays developers for.

In addition to standard games, the platform offers virtual worlds and other experiences to explore and interact with. Its platform provides an online ecosystem for millions to create, socialize, chat, and explore immersive experiences with friends. In fact, in the US its used by two-thirds of children aged 9 to 12.

The experiences on the platform are made by Roblox's over three million creators, and are available on a range of devices from PC to Xbox to Oculus, and more. The company has grown at an impressive rate, and has been keen to adopt new developments in the tech world, for example with its real-time AI translation for players to interact outside their native tongue.

Insights

Top investors

Some candidates hear
back within 2 weeks

25% employee growth in 12 months

Company

Funding (last 2 of 9 rounds)

Jan 2021

$520m

SERIES H

Feb 2020

$150m

SERIES G

Total funding: $922.8m

Company benefits

  • Medical, dental, and vision coverage
  • 401k
  • Flexible vacation policy
  • Roflex - Flexible and supportive work policy
  • Roblox Admin badge for your avatar
  • Free catered lunches five times a week and several fully stocked kitchens with unlimited snacks
  • Onsite fitness center and fitness program credit
  • Annual CalTrain Go Pass

Company HQ

South San Mateo, San Mateo, CA

Founders

Studied Electrical Engineering at Stanford before founding Knowledge Revolution in 1990, where they spent 9 years as CEO. They worked as VP of MSC.Software for 2 years, and started Roblox in 2005.

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