Senior Marketing Manager, PTW

Games

Salary not provided
Senior level
Austin
PTW

Video game development services

Open for applications

PTW

Video game development services

1001+ employees

B2BGamingSaaS

Open for applications

Salary not provided
Senior level
Austin

1001+ employees

B2BGamingSaaS

Company mission

PTW's mission is to make every gamer's experience as perfect as possible.

Role

Who you are

  • 5-7+ years of experience in marketing taking games to market
  • Games publishing marketing experience
  • Experienced B2C marketer
  • Strong outside the box creative thinking skills
  • Able to operate with a high level of autonomy
  • Bachelor’s Degree (or equivalent experience)
  • Leadership experience would be an asset
  • A strong understanding of both consumer research and business analytics
  • A passion for online communities and what makes them work
  • Ability to verbalize clear, concise, and compelling solutions to marketing challenges in various formats of informal and formal correspondence and presentations
  • Excellent communication throughout all teams
  • Ability to prioritize tasks and succeed under pressure of time, of changing and challenging situations
  • Experience juggling multiple projects at one time
  • Familiarity with the gaming industry and overall enthusiasm for gaming
  • Previous work in video games is a must

What the job involves

  • Crafting and executing a go-to-market strategy for upcoming projects and products within the PTW family of brands
  • You will have autonomy to craft your strategy and execute it with the guidance of the Director of PTW Marketing, the PTW development team, our in-house art and video teams, our content team, and the business development leads

Otta's take

Theo Margolius headshot

Theo Margolius

COO of Otta

Video game development is a complex process that requires teams of artists, programmers, testers, voice actors, and other specialists to allow the game to launch successfully. However, sourcing and hiring such specialists and coordinating teams can be a time-consuming task, particularly for cross-platform and multilingual games.

PTW provides cross-platform video game development services for publishers, focused on offering end-to-end services from art production and game development to localization and data collection. The company differentiates itself from similar agencies by focusing heavily on localization, ensuring that every game has been designed to meet QA for localized standards such as slang, culture, holidays, taboos, food, and more.

Whilst PTW certainly faces competition from other video game development agencies and freelance service providers, the company recognizes that building and coordinating such a team is complex. By filling any specialist gaps in a development team whilst focussing heavily on localization, the company claims it can help video game developers publish high-quality video games that meet the expectations of players, wherever their location.

Insights

Led by a woman

6% employee growth in 12 months

Company

Company benefits

  • Excellent OTE with % based commission package - uncapped
  • Working with people creating cutting edge interactive entertainment
  • Group pension scheme and death in service benefit
  • Dynamic and entrepreneurial culture
  • Video games focused environment
  • The opportunity to work with video games pioneers creating cutting edge interactive entertainment

Company values

  • Question Everything - Think laterally, come up with creative solutions and innovate.  Challenge the status quo and change the norm
  • Be Fearless - Take calculated risks, even if it means failing, and then try again.  Know your worth and that you have value
  • We're Stronger Together - Look out for one another.  Empower others to help them grow and be their best self. Communicate with honesty, transparency, and respect
  • Get It Done - Once we come up with something brilliant, we like to run as fast as we can to get it done

Company HQ

Venice, Los Angeles, CA

Founders

Teppei Tachibana

(Chairwoman)

Graduate of Tokyo University of Foreign Studies. Founded Pole to Win in 2009 as CEO. Currently acts as President and CEO for Pole to Win Holdings.

Group Manager of Engineering Services for Check Point Software from 2005 to 2008. Experience as Director of Operations for BANDAI NAMCO Games Inc and as Director of Production Services for LucasArts.

Salary benchmarks

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Diversity & Inclusion at PTW

  • Pole To Win International does not discriminate on the basis of race, sex, color, religion, age, national origin, marital status, disability, veteran status, genetic information, sexual orientation, gender identity or any other reason prohibited by law in provision of employment opportunities and benefits.

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