Product Lead, Higharc

Salary not provided
Senior and Expert level
Remote in US

More information about location

Higharc

Automated 3D home design and customization platform

Job no longer available

Higharc

Automated 3D home design and customization platform

21-100 employees

PropertyB2BDeep TechDesignConstructionReal EstateAutomation

Job no longer available

Salary not provided
Senior and Expert level
Remote in US

More information about location

21-100 employees

PropertyB2BDeep TechDesignConstructionReal EstateAutomation

Company mission

To help builders create better homes and communities, more affordably.

Role

Who you are

  • 7+ years of web-based product experience, shipping modern software solutions
  • Strong customer empathy and the ability to communicate effectively on technical topics with nuance for different audiences
  • Deep understanding of the broader architecture and major technical considerations for your products
  • Passion for learning about new technologies
  • A proven track record as a senior technical product manager independently defining strategy and owning execution for a SaaS product
  • Experience in defining and delivering new products
  • Ability to articulate tradeoffs

What the job involves

  • In this role you will lead the definition and implementation of features on the Higharc homebuilding platform. Your work will drive the growth and development of Higharc toward its full potential: making the design and building of homes better for builders and homeowners
  • Lead the planning and execution of Higharc’s leading online home configuration and sales product
  • Own implementation of product roadmap and vision for new tools and features, based on user research, customer feedback, business objectives and market trends
  • Partner closely with engineering and go-to-market teams to break down long-term strategy into requirements and sprint plans
  • Work cross-functionally to connect and prioritize inputs from other teams, including sales, marketing and customer success, to define GTM strategy and optimize revenue

Otta's take

Theo Margolius headshot

Theo Margolius

COO of Otta

The housing market is trending toward a recession, signaling the return to a buyers’ market. This should be great news for buyers, but the current housing shortage means most new builds lack customization, as reduced variability allows builders to anticipate and quickly execute new builds.

Higharc’s software automates and optimizes every step of the home building process, creating a fully customizable 3D model that is seamlessly translated into blueprints, resulting in better-built homes by eliminating material waste and costly errors, and saving consumers from cookie-cutter houses.

The all-in-one homebuilding platform raised additional funding in early 2023, with a strategic investment from Simpson Strong-Tie. This addition to Higharc's range of industry-leading investors and Spark Capital backing will help the company further optimize its offerings and expand its reach.

Insights

Top investors

Few candidates hear
back within 2 weeks

28% employee growth in 12 months

Company

Funding (last 2 of 4 rounds)

Feb 2024

$53m

SERIES B

Jan 2023

$1.3m

EARLY VC

Total funding: $80m

Company benefits

  • Medical/Dental/Vision Benefits Package
  • Remote-First
  • Unlimited Vacation
  • Offices in Raleigh/Durham, San Francisco, and Atlanta open 24/7 to Employees
  • Employee Care Packages (Snacks/Drinks/Gifts) Sent Directly to You!

Company values

  • Value Great Work Over Process
  • Focused Work is the Best Work
  • The Power of Home
  • Empathetic Communication

Company HQ

Old West Durham, Durham, NC

Founders

Former VP of Marketing at Desktop Metal, Head of Marketing at Carbon3D, Inc., and Managing Producer at Apple. Previous VP & Group Executive Producer at BBDO, and was a Senior Producer at R/GA.

Currently works as a Technical Advisor at Rayon. Previously worked as an Independent Software Consultant, and progressed at Autodesk from a Software Engineer, to Senior Software Engineer, then Principal Software Engineer.

Michael Bergin

(VP of Product)

Previously worked at Autodesk, advancing from Program Manager, Principal Research Scientist, then Research Lead, AEC. Former Instructor/Lecturer at the University of California, Berkeley. Previous Partner at Architecture Research Lab and was a Design Technologist at both TAYLOR Architects and Hankins & Anderson.

Thomas Holt

(VP of Visualization)

Former Creative/Art Director at Hi-Rez Studios, CCP, and Airtight Games. Previous Primary Artist for Dragon Army, and was the Senior Art Lead/Art Director at Electronic Arts. Previously worked at San Jose State University as a Digital Design and Animation Instructor.

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