Inventor of the GPU
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1001+ employees
We make unique contributions to solving some of the world's most stimulating technology problems – in industries ranging from gaming to scientific exploration. Our work demands the best talent, and we challenge them to do their best work. We're large enough to tackle projects of enormous scale, but small enough so that each employee can make a difference – and, in doing so, help us invent the future.
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20% employee growth in 12 months
In 1993, Jensen Huang, Chris Malachowsky and Curtis Priem founded Nvidia to define the direction of the next wave of computing using 3D graphics. Their invention of the GPU in 1999 sparked the growth of the PC gaming market, redefined modern computer graphics, and revolutionized parallel computing.
In 2001 Nvidia released the GeForce 3, the first graphics card to include a pixel shader; this innovation shrunk the size of GPUs and caused a huge increase in graphics card performance. GPU computing went on to ignite modern AI — the next era of computing — with the GPU acting as the brain of computers, robots, and self-driving cars that can perceive and understand the world.
Today, NVIDIA is over 17,000 people strong and growing. In 2018, they were included among Fortune’s “100 Best Companies to Work For,” Fast Company’s “Most Innovative Companies,” and MIT Tech Review’s “50 Smartest Companies". Their recent acquisition of ARM, a UK-based CPU chip manufacturer with expertise in cloud computing, will allow them to expand their AI computing much further across the globe reaching many more people and devices.
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Company Specialist at Welcome to the Jungle