Product Engineer, Lottie Lab

Full Stack

Salary not provided
React
CSS
HTML
JavaScript
Figma
Simplicity
Junior, Mid and Senior level
Remote in UK
Lottie Lab

Lottie animation platform

Job no longer available

Lottie Lab

Lottie animation platform

1-20 employees

B2BDesignSaaSMobileWeb Design

Job no longer available

Salary not provided
React
CSS
HTML
JavaScript
Figma
Simplicity
Junior, Mid and Senior level
Remote in UK

1-20 employees

B2BDesignSaaSMobileWeb Design

Company mission

To democratise motion design for everyone, everywhere. To create a world of storytellers and make the web more fun through animations.

Role

Who you are

  • Do you love solving customer problems and building, but don't want to be limited by your title? Can you not only code a frontend but also have the eye for aesthetic and intuitive design?
  • Do you prefer writing your own backend logic, rather than waiting on a backend ticket to be completed before you can be unblocked? If so, we'd love to have you!
  • Does the idea of interactive animations and storytelling excite you? Do you love beautiful design? Have you ever worked with animated graphics? Whether that's motion design, gaming, stop motion, or frame by frame animation, we'd love to hear from you!
  • Thoughtful problem-solving: For you, problem-solving starts with a clear and accurate understanding of the context. You can decompose tricky problems and work towards a clean solution, by yourself or with teammates. You're comfortable asking for help when you get stuck
  • Put users first: You think critically about the implications of what you're building, and how it shapes real people's lives. You understand that reach comes with responsibility for our impact—good and bad
  • Scrappy and Experimentation-driven: Beyond UX design research and Figma UIs, you understand that sometimes the best way to figure out a solution is to be scrappy and build functional versions.
  • You thrive in testing various hypothesis live with users, learn and iterate quickly towards a high-quality solution
  • Pragmatic and business-oriented: You care about the business impact of what you're building, and you prioritize projects accordingly. You're not just going after cool stuff—you understand the balance between craft, speed, and the bottom line
  • Shipping quality user interfaces: You can work with others to build and maintain quality user interfaces, using Web technologies like HTML, CSS, JavaScript, and a modern UI framework like React. If you've experienced the technical challenges of rapid growth, that's a plus
  • Familiarity with the backend: You understand how parts of a system fit together—from the user interface to the data model. Experienced candidates should be familiar with relational database systems like Postgres or MySQL
  • Not ideological about technology: To you, technologies and programming languages are about tradeoffs. You may be opinionated, but you're not ideological and can learn new technologies as you go
  • Empathetic communication: You communicate nuanced ideas clearly, whether you're explaining technical decisions in writing or brainstorming in real-time. In disagreements, you engage thoughtfully with other perspectives and compromise when needed
  • Team player: You understand when work is better, together. You enjoy collaborating cross-functionally to accomplish shared goals, and you care about learning, growing, and helping others to do the same

Desirable

  • Manipulating the 2D Canvas
  • Familiarity with the SVG specification
  • Comfortable with graphics programming
  • Experience experimenting with WebGL, WebGPU and/or WebAssembly
  • Experience with generative art
  • Game development background

What the job involves

  • Our product engineers are unicorn developers who work across frontend, backend, and design
  • Our product engineer role leaves you free to be creative and not feel that your role is limited to one language. We build our teams around solving customer problems, not around a tech stack
  • You'll work with others to build new product features from start to finish: through conception, research, implementation, and maintenance. For example, you might build a tool for editing bezier curves, starting with how does a user think about drawing lines, and finishing with how can I render curves and handles in realtime over a network
  • You'll help improve performance and reliability, or polish existing features. For example, you might make rendering 10x faster, or you might halve the latency between a user in Asia and a user in Europe
  • You'll build internal tools to support simplicity and productivity for the whole team. This might include writing a script to automate database seeding for a new feature

Otta's take

Xav Kearney headshot

Xav Kearney

CTO of Otta

The Lottie file type emerged in 2017 as a website and mobile app animation alternative to GIFs (which cannot be exported as code and lack interactivity), however, most Lottie animations require the use of Adobe After Effects, a 30-year-old VFX tool with a steep learning curve.

LottieLab is web-based, collaborative, and simple, bringing sites and apps to life with its scalable, high-fidelity animations that can be exported as code, and, most importantly, After Effects is not needed to use it.

The company plans to use its latest Point Nine-led funding to expand its team and further product innovation. Lottie Lab’s community includes Google, Grammarly, Duolingo, EA Sports and more, solidifying its place within the $25 billion product animation market (which is expected to grow 4X over the next decade).

Insights

Company

Funding (1 round)

Apr 2022

$4m

SEED

Total funding: $4m

Company benefits

  • Equity
  • Fully Remote Working Environment
  • Fully Expensed Quarterly Off-Sites to Meet the Team
  • Work From Home Allowance and Tech/Software Provided

Company values

  • Thoughtful Problem-Solving
  • Put Users First
  • Scrappy and Experiment-Driven
  • Empathetic Communication

Company HQ

Bermondsey, London, UK

Founders

Founder of The Pivot Lab, Co-Founder & previous Product Experience Lead of E.Mission, and Founder of the Unlock Conference. Former Entrepreneur First LD 16 Cohort Member, Product Manager at BlueOptima, Experience Designer at Salesforce. Previous Creative Director and Design Manager at Aston University, and was a Research Assistant & Advisor at Aston Business School.

Founder & former Tech Lead at Nomadic Software. Former Entrepreneur First LD 16 Cohort Member, was a Software Engineer at Cisco, and was a freelance Games Developer.

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