Product Lead, Higharc

Higharc Studio

Salary not provided
Photoshop
Figma
Senior and Expert level
Remote in US

More information about location

Higharc

Automated 3D home design and customization platform

Open for applications

Higharc

Automated 3D home design and customization platform

21-100 employees

PropertyB2BDeep TechDesignConstructionReal EstateAutomation

Open for applications

Salary not provided
Photoshop
Figma
Senior and Expert level
Remote in US

More information about location

21-100 employees

PropertyB2BDeep TechDesignConstructionReal EstateAutomation

Company mission

To help builders create better homes and communities, more affordably.

Role

Who you are

  • The ideal candidate must have experience defining and driving the product roadmap for complex technical solutions
  • A background in product management for creative software tools and web-based applications is essential
  • Experience with CAD tools and the AEC domain is a significant advantage
  • You are passionate about revolutionizing the homebuilding industry through technology, driven by the idea of transforming home design processes using cutting-edge solutions that empower users with intuitive interfaces
  • As a product professional, you have launched complex creative software products and learned valuable lessons from each experience
  • You excel at gathering expert input, analyzing risks, making informed decisions, and communicating your thinking clearly
  • You possess a keen intuition for great user experience in creative tools and a deep understanding of web-based interaction patterns
  • 7+ years of experience in product management for creative software tools (e.g., Figma, Photoshop, AutoCAD)
  • Proven track record of leading and evolving web-based creative tools similar to Higharc Studio
  • Strong understanding of web-based interaction patterns and best practices in UI/UX for creative software
  • Experience defining and implementing complex features in browser-based applications
  • Deep understanding of the creative process and how software can enhance design workflows
  • Ability to articulate tradeoffs between different design approaches and their impact on user experience and technical implementation
  • Strong customer empathy and effective communication skills on technical and design topics with various stakeholders
  • Experience as a senior product manager independently defining strategy and owning execution for a SaaS business

Desirable

  • Familiarity with industry-standard CAD tools such as AutoCAD, Revit, or ArchiCAD
  • Experience in the architecture, engineering, and construction (AEC) industry
  • Understanding of Building Information Modeling (BIM) principles and their application in residential construction
  • Background in or passion for residential design and construction

What the job involves

  • We are seeking a product leader to join Higharc's growing team at the Product Manager or Product Lead level
  • You will spearhead the definition and implementation of features for the Higharc Studio Building Information Modeling System
  • Your work will drive Higharc's growth and development, ultimately improving the design and construction of homes for builders and homeowners alike
  • Lead the planning and execution of Higharc Studio, the first fully featured BIM system for the web
  • Implement the product roadmap and vision for new design features, based on user research, customer feedback, and industry trends
  • Collaborate closely with engineering and go-to-market teams to translate long-term strategy into detailed requirements and agile sprint plans
  • Work cross-functionally to integrate input from sales, marketing, and customer success teams to define GTM strategy and optimize revenue
  • Drive continuous improvement of Higharc Studio capabilities, ensuring it remains at the forefront of residential design technology

Our take

The housing market is trending toward a recession, signaling the return to a buyers’ market. This should be great news for buyers, but the current housing shortage means most new builds lack customization, as reduced variability allows builders to anticipate and quickly execute new builds.

Higharc’s software automates and optimizes every step of the home building process, creating a fully customizable 3D model that is seamlessly translated into blueprints, resulting in better-built homes by eliminating material waste and costly errors, and saving consumers from cookie-cutter houses.

The all-in-one homebuilding platform raised additional funding in early 2023, with a strategic investment from Simpson Strong-Tie. This addition to Higharc's range of industry-leading investors and Spark Capital backing will help the company further optimize its offerings and expand its reach.

Freddie headshot

Freddie

Company Specialist

Insights

Top investors

Few candidates hear
back within 2 weeks

28% employee growth in 12 months

Company

Funding (last 2 of 4 rounds)

Feb 2024

$53m

SERIES B

Jan 2023

$1.3m

EARLY VC

Total funding: $80m

Company benefits

  • Medical/Dental/Vision Benefits Package
  • Remote-First
  • Unlimited Vacation
  • Offices in Raleigh/Durham, San Francisco, and Atlanta open 24/7 to Employees
  • Employee Care Packages (Snacks/Drinks/Gifts) Sent Directly to You!

Company values

  • Value Great Work Over Process
  • Focused Work is the Best Work
  • The Power of Home
  • Empathetic Communication

Company HQ

Old West Durham, Durham, NC

Leadership

Former VP of Marketing at Desktop Metal, Head of Marketing at Carbon3D, Inc., and Managing Producer at Apple. Previous VP & Group Executive Producer at BBDO, and was a Senior Producer at R/GA.

Currently works as a Technical Advisor at Rayon. Previously worked as an Independent Software Consultant, and progressed at Autodesk from a Software Engineer, to Senior Software Engineer, then Principal Software Engineer.

Michael Bergin

(VP of Product)

Previously worked at Autodesk, advancing from Program Manager, Principal Research Scientist, then Research Lead, AEC. Former Instructor/Lecturer at the University of California, Berkeley. Previous Partner at Architecture Research Lab and was a Design Technologist at both TAYLOR Architects and Hankins & Anderson.

Thomas Holt

(VP of Visualization)

Former Creative/Art Director at Hi-Rez Studios, CCP, and Airtight Games. Previous Primary Artist for Dragon Army, and was the Senior Art Lead/Art Director at Electronic Arts. Previously worked at San Jose State University as a Digital Design and Animation Instructor.

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