Senior Motion Designer, Electronic Arts

Battlefield

$103.2-145.6k

HTML
Photoshop
Illustrator
Figma
After Effects
InDesign
Senior and Expert level
San Francisco Bay Area

Office located in Redwood City, CA

Electronic Arts

Video game company

Open for applications

Electronic Arts

Video game company

1001+ employees

B2CGamingEntertainmenteSportsMobileVirtual Reality

Open for applications

$103.2-145.6k

HTML
Photoshop
Illustrator
Figma
After Effects
InDesign
Senior and Expert level
San Francisco Bay Area

Office located in Redwood City, CA

1001+ employees

B2CGamingEntertainmenteSportsMobileVirtual Reality

Company mission

To inspire the world to play, by creating games and experiences for the global player community that are a reflection of our diverse world.

Role

Who you are

  • You have experience building globally recognized motion systems in organizations that expect nothing less than A+ work
  • Additionally, this you should excel in a collaborative environment within a constantly evolving industry, have practical knowledge of brand and digital design, and generally carry positive energy that benefits the greater team
  • 6+ years of experience as a motion designer at a design agency or in-house design team
  • Experience in motion design for global brands in digital and environmental channels with experience creating robust visual motion design systems
  • Ability to develop ideas from concept to execution using your vast knowledge of strategic branding, retail environments, paid and owned marketing channels
  • Have solid communication skills – will provide clear direction to design teams and to sell through concepts and executions both visually and verbally to individuals at all levels of the company
  • Excellent hands-on design, typography, and layout skills
  • Be creative and bring a fresh perspective while working within the brand and project parameters
  • Able to translate a large branding idea to multiple motion touch points in all channels
  • Capable of juggling multiple projects within tight deadlines
  • Must be comfortable making changes to work based on layered feedback
  • Advanced skills in Adobe programs including After Effects, Photoshop, Illustrator, and InDesign. Understanding of Figma, Keynote, PPT, HTML5, 3D Modeling software and Microsoft Office Suite
  • Passion for design and games!
  • BA or BFA in Graphic Design, New Media, Digital Media Design, or equivalent work experience in the field

What the job involves

  • Reporting to the Creative Director, the Sr. Motion Designer for Battlefield is responsible for the strategic and hands-on development of visual motion identities, motion design systems, and digital channel executions to support our franchise marketing campaigns which span across the full product life cycle
  • Based in EA Redwood Shores California, you will partner with marketers, strategists, campaign creatives, and game studio creatives to ensure all design represents our games, resonate with our audience, and unifies the brand experience through all player-facing touchpoints
  • Concept and create world-class motion design systems for Battlefield that support all marketing and promotional campaigns. Motion Design Systems include animated solutions for animated key art/cinemagraphs, logos, typography, color and graphic elements
  • Oversee and participate in execution of animated channel content across owned and paid channels including web, retail, social, digital media, email, and events
  • Partner with game team art and motion directors to create work that unifies the marketing strategy and game vision
  • Collaborate with Designers to concept, storyboard and bring directions to life
  • Present work and build understanding around design direction and execution with important partners
  • Create rules and guidance for each title’s motion brand style guide, brief partner teams on these rules, ensure consistency and quality benchmarks are met in execution
  • Work in a hands-on environment that requires flexibility, imagination, positive outlook, a sense of fun, and the desire to learn and grow
  • Ability to interpret creative feedback and data into iterative design. A multi-revision process is often part of our work
  • Understand the importance of aligning the campaign narrative into every player touchpoint
  • Help create and execute internal EA initiatives

Our take

EA is a leading global game company, responsible for developing and publishing some of the biggest games of the last 20 years. Its publishing successes include giants like The Sims, Battlefield, and Mass Effect, while EA's titles, such as Fifa, Madden, and NBA Live, have also seen market-leading success.

A series of acquisitions in 2021 marked EA's push into mobile gaming, which has become the driving force behind the rapid growth of the global video gaming market, and has remained a clear focus for the company, despite the cancellation of its popular Apex Legends Mobile game. The company also expressed interest in NFTs and "play-to-earn" games, going so far as to label them "the future of the industry", but has since taken steps to distance itself from the idea, as it proved unpopular with gamers.

This combined model of publishing and development has allowed EA to put its name to a huge range of products, making the brand iconic in the gaming world. It has formed major partnerships with the likes of Disney, giving it full control of creating in-demand games, such as within the Star Wars franchise. In the upcoming years, the company plans to focus on games-as-a-service, as it embraces the evolution of the gaming world.

Steph headshot

Steph

Company Specialist

Insights

Top investors

Few candidates hear
back within 2 weeks

6% employee growth in 12 months

Company

Funding (2 rounds)

Dec 1982

$2m

SERIES A

May 1982

$0.2m

SEED

Total funding: $2.2m

Company values

  • Creativity: Striving to bring imagination, orginal ideals, and excitement to everything we do
  • Pioneering: Acting with the curiosity and courage that it takes to experiment, innovate, and lead
  • Passion: We are at our best when we pursue what we love, and have fun doing it
  • Determination: Bringing focus, drive, and conviction to our actions. Thriving on the journey, and being mortivated to achieve excellence
  • Learning: Listening, having humility, being open to new ways of thinking, and looking with a lens of inclusion. Challenging ourselves to grow and change as a company
  • Teamwork: Committed to each other, and to the accountability and integrity tit takes to be a successful diverse team

Company HQ

Redwood Shores, Redwood City, CA

Leadership

Andrew Wilson

(CEO, not founder)

Joined EA as Vice President and Executive Producer in 2000, and held various senior roles before being promoted to CEO.

Salary benchmarks

We don't have enough data yet to provide salary benchmarks for this role.

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Diversity & Inclusion at Electronic Arts

  • Our intentional efforts to embed principles of diversity, equity and inclusion in our people practices have generated results across our teams.
  • We have made progress in company-wide representation of women and underrepresented minorities.
  • We have achieved a 46 percentage point increase in underrepresented talent in executive roles (VP+) over the last two fiscal years.
  • We have hired underrepresented talent above our representation rates for the fourth consecutive year.

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