Senior Analyst of Mobile Technology & Analytics, Electronic Arts

Salary not provided
SQL
Python
Looker
R
Hadoop
Redshift
Snowflake
Hive
Mid and Senior level
Remote in UK
Electronic Arts

Video game company

Open for applications

Electronic Arts

Video game company

1001+ employees

B2CGamingEntertainmenteSportsMobileVirtual Reality

Open for applications

Salary not provided
SQL
Python
Looker
R
Hadoop
Redshift
Snowflake
Hive
Mid and Senior level
Remote in UK

1001+ employees

B2CGamingEntertainmenteSportsMobileVirtual Reality

Company mission

To inspire the world to play, by creating games and experiences for the global player community that are a reflection of our diverse world.

Role

Who you are

  • 3+ years experience in a similar role at a top gaming, internet, technology, or consulting company with a focus on users and user experience
  • Passion for games and data
  • Strong foundation in math; deep statistical knowledge including an understanding of probability, correlation, regression, and classification. Understanding and/or experience with machine learning and other AI methodologies is a plus
  • Statistical programming languages (R, Python)
  • Data Visualization (Preferred: Looker, Looker studio, Redash)
  • Advanced SQL
  • Knowledge of Data Processing tools (redshift, snowflake, Hadoop/Hive, Google big query )
  • Degree in mathematics, statistics, economics, computer science or similar technical field

What the job involves

  • We are looking for a senior analyst to join the Mobile Analytics team. You will be working with the Mobile Casual group (MoCa) as an embedded studio analyst working with SimCity BuildIt, Design Homes and an unreleased prototype
  • As a Senior Analyst within MoCA, you'll be handed the keys to massive volumes of granular player behavioral data and responsible for deriving insights that meaningfully inform game design, feature prioritization, and product development
  • Conduct in-depth analysis and modeling to uncover hidden opportunities for product improvement; communicate insights to product, business and management teams
  • Design and analyze A/B tests to help optimize product performance and guide development strategy
  • Build, maintain and evangelize behavioral models; improve existing methodologies, systems and processes
  • Contribute in our team's data democratization and education effort: teach power users how to use dashboards and access data. Help those who are less familiar understand the right questions to ask, and how they can better use data to inform their decision-making
  • Communicate findings to stakeholders on multiple levels

Our take

EA is a leading global game company, responsible for developing and publishing some of the biggest games of the last 20 years. Its publishing successes include giants like The Sims, Battlefield, and Mass Effect, while EA's titles, such as Fifa, Madden, and NBA Live, have also seen market-leading success.

A series of acquisitions in 2021 marked EA's push into mobile gaming, which has become the driving force behind the rapid growth of the global video gaming market, and has remained a clear focus for the company, despite the cancellation of its popular Apex Legends Mobile game. The company also expressed interest in NFTs and "play-to-earn" games, going so far as to label them "the future of the industry", but has since taken steps to distance itself from the idea, as it proved unpopular with gamers.

This combined model of publishing and development has allowed EA to put its name to a huge range of products, making the brand iconic in the gaming world. It has formed major partnerships with the likes of Disney, giving it full control of creating in-demand games, such as within the Star Wars franchise. In the upcoming years, the company plans to focus on games-as-a-service, as it embraces the evolution of the gaming world.

Steph headshot

Steph

Company Specialist

Insights

Top investors

Few candidates hear
back within 2 weeks

6% employee growth in 12 months

Company

Funding (2 rounds)

Dec 1982

$2m

SERIES A

May 1982

$0.2m

SEED

Total funding: $2.2m

Company values

  • Creativity: Striving to bring imagination, orginal ideals, and excitement to everything we do
  • Pioneering: Acting with the curiosity and courage that it takes to experiment, innovate, and lead
  • Passion: We are at our best when we pursue what we love, and have fun doing it
  • Determination: Bringing focus, drive, and conviction to our actions. Thriving on the journey, and being mortivated to achieve excellence
  • Learning: Listening, having humility, being open to new ways of thinking, and looking with a lens of inclusion. Challenging ourselves to grow and change as a company
  • Teamwork: Committed to each other, and to the accountability and integrity tit takes to be a successful diverse team

Company HQ

Redwood Shores, Redwood City, CA

Leadership

Andrew Wilson

(CEO, not founder)

Joined EA as Vice President and Executive Producer in 2000, and held various senior roles before being promoted to CEO.

Diversity, Equity & Inclusion at Electronic Arts

  • Our intentional efforts to embed principles of diversity, equity and inclusion in our people practices have generated results across our teams.
  • We have made progress in company-wide representation of women and underrepresented minorities.
  • We have achieved a 46 percentage point increase in underrepresented talent in executive roles (VP+) over the last two fiscal years.
  • We have hired underrepresented talent above our representation rates for the fourth consecutive year.

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