UI Engineer, Splitgate

Salary not provided
C++
Unity
Unreal Engine
JIRA
MVC
Junior and Mid level
Remote in US
Splitgate

Video game developer

Open for applications

Splitgate

Video game developer

101-200 employees

B2CGamingEntertainment

Open for applications

Salary not provided
C++
Unity
Unreal Engine
JIRA
MVC
Junior and Mid level
Remote in US

101-200 employees

B2CGamingEntertainment

Company mission

To create a new generation world where developers can have fun while creating games and users can get amazing experiences while playing games.

Role

Who you are

  • A passionate engineer: You love to take on difficult, seemingly impossible technical problems and dig in to find creative ways to solve them
  • A hard worker: You love to put in the extra effort, not because you are told, but because you enjoy your work and know the impact of finishing the tasks on hand
  • A passionate gamer: You are a gamer who grew up playing games and can recognize what separates exceptional games from the average ones. You understand the mindset of gamers which enables you to create and implement features that will further benefit the game
  • 2+ years of UI engineering experience
  • A Bachelor’s degree in Computer Science, Software Engineering, or other equivalent education
  • Ability to read, review, and write reliable and efficient C++ code
  • Strong debugging, profiling, and problem solving skills
  • An understanding of common UI architecture methodologies (MVC, MVVM)

Desirable

  • Experience with supporting a live service game, delivering seasonal updates
  • Experience with a major game engine (Unreal Engine, Unity)
  • Experience with UMG and Slate
  • Experience with developing games on console
  • Experience with building Materials (shaders)
  • Experience with JIRA, Perforce, and Swarm
  • An understanding of asynchronous programming
  • An understanding of garbage collection
  • GitHub with recent personal projects, even better if they’re game projects

What the job involves

  • As a UI Engineer, you will be building towards a best-in-class user experience for Splitgate 2
  • You will achieve this by creating flexible, maintainable systems and widgets within Unreal Engine 5 that will enable the team to realize its vision for the UI
  • Implementing robust, modular, and maintainable UI components, systems, and widgets within Unreal Engine 5 using C++ and UMG
  • Working closely with designers, artists and other engineers to design and implement player-facing UI
  • Taking ownership of various UI features and breaking them down into actionable tasks
  • Actively participating in code reviews
  • Fixing performance bottlenecks within the UI codebase

Our take

1047 Games is an independent game developer and the creator of Splitgate. The team initially developed the game as a side project but due to its quick rise in popularity, they turned their focus entirely on Splitgate.

A free-to-play first-person shooter, Splitgate launched to players' screens in July of 2021 and within the first few weeks of its release, surpassed 10M downloads. The game has attracted a large player base and is a popular choice on Twitch, with many streamers playing and promoting the game to their audiences. Due to the success of the game, 1047 has secured partnerships with various eSport organizations with the game being featured in many eSport tournaments and events.

Development on the game has begun to slow down, but the developers have announced they are now turning their focus to a new game that will be set in the Splitgate universe. While there is little information on what this new game will involve, 1047 is in a strong position to continue to grow and make a name for itself in the gaming industry due to the success Splitgate has demonstrated.

Freddie headshot

Freddie

Company Specialist

Insights

Top investors

Few candidates hear
back within 2 weeks

55% employee growth in 12 months

Company

Funding (last 2 of 3 rounds)

Sep 2021

$100m

EARLY VC

May 2021

$6.5m

SEED

Total funding: $110m

Company HQ

Zephyr Cove, NV

Leadership

Graduated from Stanford University with a Master's Degree in Computer Science. Also previously worked as a Video Game Tester for VGMarket.

Experienced Software Engineer having previously worked as an Intern at TrueCar and Taser.

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