Senior Software Engineer, Electronic Arts

Engine/Tools (Star Wars Jedi)

$125.3-204.7k

Salary is dependent on location. Canada based salary: $115,100 - $161,200 (CAD). Certain roles may also be eligible for bonus and equity.

C++
Unreal Engine
Senior level
Remote in Canada, US
Los Angeles
Vancouver
Electronic Arts

Video game company

Be an early applicant

Electronic Arts

Video game company

1001+ employees

B2CGamingEntertainmenteSportsMobileVirtual Reality

Be an early applicant

$125.3-204.7k

Salary is dependent on location. Canada based salary: $115,100 - $161,200 (CAD). Certain roles may also be eligible for bonus and equity.

C++
Unreal Engine
Senior level
Remote in Canada, US
Los Angeles
Vancouver

1001+ employees

B2CGamingEntertainmenteSportsMobileVirtual Reality

Company mission

To inspire the world to play, by creating games and experiences for the global player community that are a reflection of our diverse world.

Role

Who you are

  • Expertise: Strong knowledge of one or more areas related to Engine level programming. Experience with 3rd person action games is a plus
  • Unreal Engine: Knowledge of your particular area and general core concepts of Unreal Engine 4 or 5 is a major plus
  • Programming Skills: Proficiency in C++
  • Problem-Solving: Strong analytical and problem-solving skills, with the ability to diagnose and resolve complex issues
  • Team Collaboration: Excellent communication and teamwork skills, with the ability to effectively collaborate with diverse teams and adapt to changing project requirements
  • Passion for Game Development: Enthusiasm for the unique blend of science and art that is making video games, and the desire to push forward the state of the art

What the job involves

  • You will be expected to have primary ownership of one or more major Engine systems (things like subsystems, asset packaging, integrations with 3rd party libraries, runtime debug tools, etc.).
  • You will work closely with other departments to identify needs and priorities for systems you own, and shape the direction of development for key parts of how the game works.
  • System Ownership: Design and develop advanced systems and tools to help make a best-in-class experience for players
  • Autonomy: As a Senior Engineer, you will be expected to drive requirement discussions with other departments, identify project needs, and prioritize your own task load with minimal oversight
  • Workflow Optimization: Evaluate workflows and ensure other teams can quickly and easily implement their work and debug problems using Unreal Engine 5
  • Performance Optimization: Be able to analyze and fix performance bottlenecks, both in the game runtime environment and in development tools
  • Ensure Quality: Be able to identify, diagnose, and solve issues as they arise
  • Collaboration and Communication: Work closely with multiple departments, iterating to ensure quality of the final product while meeting project goals and timelines
  • Documentation and Support: Document systems, APIs, and tools, providing clear instructions and guidelines to facilitate collaboration and future development. Provide technical support and troubleshooting assistance to the team as needed
  • Mentorship: As a Senior Engineer you will be expected to help mentor and grow other team members who are less knowledgeable in your area

Our take

EA is a leading global game company, responsible for developing and publishing some of the biggest games of the last 20 years. Its publishing successes include giants like The Sims, Battlefield, and Mass Effect, while EA's titles, such as Fifa, Madden, and NBA Live, have also seen market-leading success.

A series of acquisitions in 2021 marked EA's push into mobile gaming, which has become the driving force behind the rapid growth of the global video gaming market, and has remained a clear focus for the company, despite the cancellation of its popular Apex Legends Mobile game. The company also expressed interest in NFTs and "play-to-earn" games, going so far as to label them "the future of the industry", but has since taken steps to distance itself from the idea, as it proved unpopular with gamers.

This combined model of publishing and development has allowed EA to put its name to a huge range of products, making the brand iconic in the gaming world. It has formed major partnerships with the likes of Disney, giving it full control of creating in-demand games, such as within the Star Wars franchise. In the upcoming years, the company plans to focus on games-as-a-service, as it embraces the evolution of the gaming world.

Steph headshot

Steph

Company Specialist

Insights

Top investors

Few candidates hear
back within 2 weeks

6% employee growth in 12 months

Company

Funding (2 rounds)

Dec 1982

$2m

SERIES A

May 1982

$0.2m

SEED

Total funding: $2.2m

Company values

  • Creativity: Striving to bring imagination, orginal ideals, and excitement to everything we do
  • Pioneering: Acting with the curiosity and courage that it takes to experiment, innovate, and lead
  • Passion: We are at our best when we pursue what we love, and have fun doing it
  • Determination: Bringing focus, drive, and conviction to our actions. Thriving on the journey, and being mortivated to achieve excellence
  • Learning: Listening, having humility, being open to new ways of thinking, and looking with a lens of inclusion. Challenging ourselves to grow and change as a company
  • Teamwork: Committed to each other, and to the accountability and integrity tit takes to be a successful diverse team

Company HQ

Redwood Shores, Redwood City, CA

Leadership

Andrew Wilson

(CEO, not founder)

Joined EA as Vice President and Executive Producer in 2000, and held various senior roles before being promoted to CEO.

Salary benchmarks

We don't have enough data yet to provide salary benchmarks for this role.

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Diversity, Equity & Inclusion at Electronic Arts

  • Our intentional efforts to embed principles of diversity, equity and inclusion in our people practices have generated results across our teams.
  • We have made progress in company-wide representation of women and underrepresented minorities.
  • We have achieved a 46 percentage point increase in underrepresented talent in executive roles (VP+) over the last two fiscal years.
  • We have hired underrepresented talent above our representation rates for the fourth consecutive year.

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