Software Engineering Manager, Riot Games

Teamfight Tactics, Engine

$183.3-256.6k

+ Incentive compensation & equity.

iOS
Android
C++
Unity
Senior level
Los Angeles
Riot Games

Player-focused game development platform

Open for applications

Riot Games

Player-focused game development platform

1001+ employees

B2CGamingEntertainment

Open for applications

$183.3-256.6k

+ Incentive compensation & equity.

iOS
Android
C++
Unity
Senior level
Los Angeles

1001+ employees

B2CGamingEntertainment

Company mission

To be the most player-focused game company in the world.

Role

Who you are

  • 5+ years experience as a software engineer
  • 2+ years experience directly leading an engineering team as an Engineering Manager
  • Experience with software development, including shipping one or more products on large code bases that span a range of platforms and tools
  • Experience collaborating across departments to create solutions
  • We will be looking at your past studies, experience, and your personal relationship with games
  • If you embody player empathy and care about players' experiences, this could be your role!
  • If you believe that the Player Experience comes first, we want to hear from you
  • Our players are a diverse group from different backgrounds, and we want to see that reflected in the people who make our games, all qualified applicants will be considered for employment

Desirable

  • Experience with one or more of the following technology stacks: Game/C++
  • Mobile and/or multi-platform development experience
  • Expertise in a game engine, such as Unity, Unreal, or proprietary, etc
  • Experience working with other disciplines e.g. Tech Artists, Artists, Game Designers
  • Expertise in profiling and setting targets for game performance

What the job involves

  • Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in a variety of broader domains
  • As Engineering Managers, we gain organizational alignment by building a strong engineering vision and offering creative solutions to organizational design
  • We also serve as mentors for a team of engineers, overseeing their performance and trying to find stretch opportunities for their growth
  • As a Manager, Software Engineering of the Engine team within Teamfight Tactics, you will lead a passionate team of engineers to develop engine capabilities, improve graphics pipelines, and identify performance issues and opportunities within low-level engine systems for Teamfight Tactics
  • Teamfight Tactics is a multi-platform game; supporting PC, Android, and iOS; so cross-platform experience would be beneficial
  • Create an engineering vision with the team and key stakeholders including the Technology, Product, and Process Leads
  • Support the vision with a solid strategy including the reallocation of resources to focus on priorities
  • Operate with an emphasis on efficiency, productivity, and prioritizing of the highest-value work on the team
  • Identify, interview, and hire software engineers to help teams scale
  • Mentor engineers, identifying stretch opportunities for them to grow
  • Manage the health and performance of the engineering team with empathy and authenticity, building trust, and inspiring them to overcome challenges
  • Seek different perspectives to solve problems, encouraging engineers and others to contribute ideas. Ensure that decisions are grounded in thorough analysis and are free from biases
  • Provide technical expertise throughout the product life cycle including design, implementation, and delivery of features while continuously improving the software engineering quality and efficiency
  • Regularly engage with the codebase by participating in code reviews and non-critical tasks
  • For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players

Our take

Riot Games has grown into one of the world’s most prominent online and mobile game developers, due in large part to the success of its 2009 flagship title League of Legends which hosts just under seventy million users every month.

Riot is riding the wave of online gaming growth, having made a well timed switch from PC-only into mobile-based gaming, as capitalising on the rising popularity of esports, with the League of Legends World Championships one of the most watched events in the space.

However, adding further titles to its resume will be key to building on its success, as League of Legends was its only offering for the best part of a decade. Since being acquired by Chinese tech giant Tencent in 2011, the company has grown significantly in Asian markets, opening its Shanghai Game Studio in 2021 and expanding its China Game Studio Group in 2022. These two hubs will help Riot Games make further inroads in a country where PC gaming is already huge and continues to grow.

Regardless of League of Legends' success both online and in live arenas, the company nevertheless experienced a round of layoffs internationally that amounted to 11% of its workforce. Pair that with legal troubles in 2024 concerning the company’s partnership with now bankrupt crypto exchange FTX, and Riot Games appears to be in a period of transition. Thanks to the strength of its gaming products, however, Riot will no doubt maintain a comfortable position within the gaming world.

Freddie headshot

Freddie

Company Specialist

Insights

Top investors

Most candidates hear
back within 2 weeks

24% employee growth in 12 months

Company

Funding (2 rounds)

Sep 2009

$8m

SERIES C

Jul 2008

$7m

EARLY VC

Total funding: $15m

Company benefits

  • We offer medical, dental, and vision plans that cover you, your spouse/domestic partner, and children
  • Life insurance, parental leave, plus short-term and long-term disability coverage are also available
  • Riot will support your retirement benefits with a company match, and double down on your donations of time and money to non-profit charitable organizations
  • Balance between work and personal life is encouraged with open paid time off, and a play fund so you can broaden and deepen your personal relationship with games

Company values

  • Player experience first
  • Dare to dream
  • Thrive together
  • Execute with excellence
  • Stay hungry, stay humble

Company HQ

Sawtelle, Los Angeles, CA

Leadership

Brandon Beck

(Co-Chairman)

Having studied at the University of Southern California, they worked as a Management Consultant at Bain & Company. they left this role in September 2006 to co-found Riot Games, where they served initially as co-CEO.

Marc Merrill

(Co-Chairman)

After a degree at the University of Southern California, they worked as a U.S. Bank Analyst and a Manager of Advanstar Communications. They co-founded Riot Games with Brandon in September 2006, alongside being a Principal of NaHCo3 since 2016.

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