Senior Product Manager, Electronic Arts

$161.1-239.7k

Senior and Expert level
San Francisco Bay Area
Vancouver

Office located in Redwood City, CA

Electronic Arts

Video game company

Open for applications

Electronic Arts

Video game company

1001+ employees

B2CGamingEntertainmenteSportsMobileVirtual Reality

Open for applications

$161.1-239.7k

Senior and Expert level
San Francisco Bay Area
Vancouver

Office located in Redwood City, CA

1001+ employees

B2CGamingEntertainmenteSportsMobileVirtual Reality

Company mission

To inspire the world to play, by creating games and experiences for the global player community that are a reflection of our diverse world.

Role

Who you are

  • 6+ years’ experience as a platform product manager or related field
  • Bachelor's degree in business, engineering or related field. Master’s degree a plus
  • Experience with customer lifecycle management, CRM and or live services a plus
  • Experience with experimentation workflows and methodologies a plus

What the job involves

  • We develop services and SDKs in collaboration with EA’s game studios for matchmaking, stats and leaderboards, achievements, game replays, VOIP, and game networking
  • As a Sr. Engineering Manager, you will manage a team of 4+ engineers that support scalable, distributed server-side systems that provide functionality to our millions of customers and work on new improvements to keep our systems at top-notch performance and operationally ready
  • You will report to the Director of Engineering and as a people manager, you will help shape people’s careers and mentor the team in growing and reaching their full potential
  • Define strategy, objectives and key results for EADPs Unified Messaging and Segmentation platform
  • Perform product discovery and define multiyear roadmaps to meet company needs
  • Lead cross functional teams to support feature delivery
  • Define and analyze product metrics to make data informed decisions to improve product performance and customer satisfaction with our products
  • Evangelize product with customers to drive adoption
  • Present to leadership on product vision and strategy

Our take

EA is a leading global game company, responsible for developing and publishing some of the biggest games of the last 20 years. Its publishing successes include giants like The Sims, Battlefield, and Mass Effect, while EA's titles, such as Fifa, Madden, and NBA Live, have also seen market-leading success.

A series of acquisitions in 2021 marked EA's push into mobile gaming, which has become the driving force behind the rapid growth of the global video gaming market, and has remained a clear focus for the company, despite the cancellation of its popular Apex Legends Mobile game. The company also expressed interest in NFTs and "play-to-earn" games, going so far as to label them "the future of the industry", but has since taken steps to distance itself from the idea, as it proved unpopular with gamers.

This combined model of publishing and development has allowed EA to put its name to a huge range of products, making the brand iconic in the gaming world. It has formed major partnerships with the likes of Disney, giving it full control of creating in-demand games, such as within the Star Wars franchise. In the upcoming years, the company plans to focus on games-as-a-service, as it embraces the evolution of the gaming world.

Steph headshot

Steph

Company Specialist

Insights

Top investors

Few candidates hear
back within 2 weeks

6% employee growth in 12 months

Company

Funding (2 rounds)

Dec 1982

$2m

SERIES A

May 1982

$0.2m

SEED

Total funding: $2.2m

Company values

  • Creativity: Striving to bring imagination, orginal ideals, and excitement to everything we do
  • Pioneering: Acting with the curiosity and courage that it takes to experiment, innovate, and lead
  • Passion: We are at our best when we pursue what we love, and have fun doing it
  • Determination: Bringing focus, drive, and conviction to our actions. Thriving on the journey, and being mortivated to achieve excellence
  • Learning: Listening, having humility, being open to new ways of thinking, and looking with a lens of inclusion. Challenging ourselves to grow and change as a company
  • Teamwork: Committed to each other, and to the accountability and integrity tit takes to be a successful diverse team

Company HQ

Redwood Shores, Redwood City, CA

Leadership

Andrew Wilson

(CEO, not founder)

Joined EA as Vice President and Executive Producer in 2000, and held various senior roles before being promoted to CEO.

Salary benchmarks

We don't have enough data yet to provide salary benchmarks for this role.

Submit your salary to help other candidates with crowdsourced salary estimates.

Diversity & Inclusion at Electronic Arts

  • Our intentional efforts to embed principles of diversity, equity and inclusion in our people practices have generated results across our teams.
  • We have made progress in company-wide representation of women and underrepresented minorities.
  • We have achieved a 46 percentage point increase in underrepresented talent in executive roles (VP+) over the last two fiscal years.
  • We have hired underrepresented talent above our representation rates for the fourth consecutive year.

Share this job

View 91 more jobs at Electronic Arts