Software Architect, Electronic Arts

Salary not provided
SQL
AWS
Docker
Kubernetes
GCP
Python
Java
Kafka
Go
Azure
Flink
Senior and Expert level
Toronto
Electronic Arts

Video game company

Open for applications

Electronic Arts

Video game company

1001+ employees

B2CGamingEntertainmenteSportsMobileVirtual Reality

Open for applications

Salary not provided
SQL
AWS
Docker
Kubernetes
GCP
Python
Java
Kafka
Go
Azure
Flink
Senior and Expert level
Toronto

1001+ employees

B2CGamingEntertainmenteSportsMobileVirtual Reality

Company mission

To inspire the world to play, by creating games and experiences for the global player community that are a reflection of our diverse world.

Role

Who you are

  • We are looking for an experienced Software Architect with an understanding of cloud computing, scalability, security, and distributed computing
  • 8+ years of experience as a Software Architect, with a focus on cloud computing, scalability, security, and distributed computing
  • Expertise in cloud platforms such as AWS, Azure, or Google Cloud Platform
  • Understanding of cloud-native architectures, microservices, and containerization (Docker, Kubernetes)
  • In-depth knowledge of security best practices and compliance standards for cloud environments
  • 8+ years of experience designing and implementing scalable and high-availability systems
  • Proficiency in programming languages such as Java, Python, Go, or similar
  • Familiarity with DevOps tools and practices, including CI/CD, IaC, and automated testing
  • Experience communicating updates and resolutions to customers and other partners

Desirable

  • Certification in cloud platforms (e.g., AWS Certified Solutions Architect, Google Cloud Professional Cloud Architect, Microsoft Certified: Azure Solutions Architect Expert)
  • Experience with server less architectures and technologies
  • Experience with data pipelines and related technologies such as Kafka, Flink, Argo, and Beam etc
  • Knowledge of distributed systems design patterns and principles
  • Familiarity with database technologies, both SQL and NoSQL

What the job involves

  • You will design an enterprise-scale user-generated content (UGC) solution that can handle massive volumes of data while maintaining performance and security standards
  • You will report directly to a senior technology leader on a central technology team and help us deliver a variety of exciting player experiences through game studio partnerships
  • You will architect scalable, secure, and distributed systems for cloud environments
  • Collaborate with teams to develop technical solutions
  • Work with partners across the company to identify and address technical requirements and performance needs
  • Maintain architectural blueprints, design patterns, and best practices for cloud computing.- Ensure the security and compliance of cloud-based applications and infrastructure
  • Recommend technologies, and services that align with our strategic goals
  • Provide technical leadership and mentorship to development teams, guiding them in best practices for cloud architecture
  • Conduct performance analysis and optimization to ensure system reliability
  • Guide DevOps practices, including continuous integration and deployment (CI/CD), infrastructure as code (IaC), and automated testing
  • Stay current with the latest cloud trends, technologies, and best practices to improve our cloud architecture

Our take

EA is a leading global game company, responsible for developing and publishing some of the biggest games of the last 20 years. Its publishing successes include giants like The Sims, Battlefield, and Mass Effect, while EA's titles, such as Fifa, Madden, and NBA Live, have also seen market-leading success.

A series of acquisitions in 2021 marked EA's push into mobile gaming, which has become the driving force behind the rapid growth of the global video gaming market, and has remained a clear focus for the company, despite the cancellation of its popular Apex Legends Mobile game. The company also expressed interest in NFTs and "play-to-earn" games, going so far as to label them "the future of the industry", but has since taken steps to distance itself from the idea, as it proved unpopular with gamers.

This combined model of publishing and development has allowed EA to put its name to a huge range of products, making the brand iconic in the gaming world. It has formed major partnerships with the likes of Disney, giving it full control of creating in-demand games, such as within the Star Wars franchise. In the upcoming years, the company plans to focus on games-as-a-service, as it embraces the evolution of the gaming world.

Steph headshot

Steph

Company Specialist

Insights

Top investors

Few candidates hear
back within 2 weeks

6% employee growth in 12 months

Company

Funding (2 rounds)

Dec 1982

$2m

SERIES A

May 1982

$0.2m

SEED

Total funding: $2.2m

Company values

  • Creativity: Striving to bring imagination, orginal ideals, and excitement to everything we do
  • Pioneering: Acting with the curiosity and courage that it takes to experiment, innovate, and lead
  • Passion: We are at our best when we pursue what we love, and have fun doing it
  • Determination: Bringing focus, drive, and conviction to our actions. Thriving on the journey, and being mortivated to achieve excellence
  • Learning: Listening, having humility, being open to new ways of thinking, and looking with a lens of inclusion. Challenging ourselves to grow and change as a company
  • Teamwork: Committed to each other, and to the accountability and integrity tit takes to be a successful diverse team

Company HQ

Redwood Shores, Redwood City, CA

Leadership

Andrew Wilson

(CEO, not founder)

Joined EA as Vice President and Executive Producer in 2000, and held various senior roles before being promoted to CEO.

Salary benchmarks

We don't have enough data yet to provide salary benchmarks for this role.

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Diversity, Equity & Inclusion at Electronic Arts

  • Our intentional efforts to embed principles of diversity, equity and inclusion in our people practices have generated results across our teams.
  • We have made progress in company-wide representation of women and underrepresented minorities.
  • We have achieved a 46 percentage point increase in underrepresented talent in executive roles (VP+) over the last two fiscal years.
  • We have hired underrepresented talent above our representation rates for the fourth consecutive year.

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