Director of Corporate Communications, Electronic Arts

$170.5-259.3k

Expert level
San Francisco Bay Area

Office located in Redwood City, CA

Electronic Arts

Video game company

Be an early applicant

Electronic Arts

Video game company

1001+ employees

B2CGamingEntertainmenteSportsMobileVirtual Reality

Be an early applicant

$170.5-259.3k

Expert level
San Francisco Bay Area

Office located in Redwood City, CA

1001+ employees

B2CGamingEntertainmenteSportsMobileVirtual Reality

Company mission

To inspire the world to play, by creating games and experiences for the global player community that are a reflection of our diverse world.

Role

Who you are

  • You will have at least ten (10) years of experience and be someone who has a proven track record of building influence and driving outcomes through collaboration and partnership
  • Experience in technology, media, gaming or entertainment sectors is a plus, but not required
  • Corporate financial communications experience, supporting important communications elements of earnings process and other related investor activities
  • Expert understanding of corporate financial process, SEC and RegFD requirements
  • Deep knowledge and understanding of media landscape with track record of driving coverage through existing business media and stakeholder relationships
  • Demonstrated experience working with and influencing executive teams
  • Experience developing and executing comprehensive C-level executive communication plans and programs
  • Proven track record working cross-functionally within globally matrixed organizations, driving alignment and outcomes with internal business partners and teams
  • Experience managing issues, partnering with important internal teams to mitigate business and reputation risks with media and investor community

What the job involves

  • The Director, Corporate Communications, reporting to the Vice President of Corporate Communications, will be at the center of our financial storytelling efforts, advancing compelling narratives that position EA as leading the future of entertainment, instilling confidence in our long-term business strategy
  • This position will strategically partner with our CFO and work closely with key business leaders to enhance all aspects of our Finance and Investor Relations communications program
  • Lead all aspects of EA's Financial Communications program, partnering closely with CFO, VP of Investor Relations, Office of the CFO, FP&A and Legal teams to drive alignment
  • Provide strategic communication counsel to CFO in service of corporate visibility plans and programs, scoping, maintaining and executing comprehensive media relations, external speaking, and social media, and internal communications work
  • Lead communications and media relations work around company quarterly earnings process, inclusive of internal and external strategy and execution
  • Support ongoing financial and business storytelling in, around, and beyond earnings, through owned channels and other integrated communications efforts
  • Develop and cultivate strong relationships with key business media to advance company strategic business narrative
  • Maintain integrated efforts across Finance teams, Corporate Communications, EA SPORTS, EA ENTERTAINMENT, Franchise and Studio Communications leaders to ensure aligned goals, communications strategies, narratives that mutually support EA corporate and franchise business goals

Our take

EA is a leading global game company, responsible for developing and publishing some of the biggest games of the last 20 years. Its publishing successes include giants like The Sims, Battlefield, and Mass Effect, while EA's titles, such as Fifa, Madden, and NBA Live, have also seen market-leading success.

A series of acquisitions in 2021 marked EA's push into mobile gaming, which has become the driving force behind the rapid growth of the global video gaming market, and has remained a clear focus for the company, despite the cancellation of its popular Apex Legends Mobile game. The company also expressed interest in NFTs and "play-to-earn" games, going so far as to label them "the future of the industry", but has since taken steps to distance itself from the idea, as it proved unpopular with gamers.

This combined model of publishing and development has allowed EA to put its name to a huge range of products, making the brand iconic in the gaming world. It has formed major partnerships with the likes of Disney, giving it full control of creating in-demand games, such as within the Star Wars franchise. In the upcoming years, the company plans to focus on games-as-a-service, as it embraces the evolution of the gaming world.

Steph headshot

Steph

Company Specialist

Insights

Top investors

Few candidates hear
back within 2 weeks

6% employee growth in 12 months

Company

Funding (2 rounds)

Dec 1982

$2m

SERIES A

May 1982

$0.2m

SEED

Total funding: $2.2m

Company values

  • Creativity: Striving to bring imagination, orginal ideals, and excitement to everything we do
  • Pioneering: Acting with the curiosity and courage that it takes to experiment, innovate, and lead
  • Passion: We are at our best when we pursue what we love, and have fun doing it
  • Determination: Bringing focus, drive, and conviction to our actions. Thriving on the journey, and being mortivated to achieve excellence
  • Learning: Listening, having humility, being open to new ways of thinking, and looking with a lens of inclusion. Challenging ourselves to grow and change as a company
  • Teamwork: Committed to each other, and to the accountability and integrity tit takes to be a successful diverse team

Company HQ

Redwood Shores, Redwood City, CA

Leadership

Andrew Wilson

(CEO, not founder)

Joined EA as Vice President and Executive Producer in 2000, and held various senior roles before being promoted to CEO.

Salary benchmarks

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Diversity, Equity & Inclusion at Electronic Arts

  • Our intentional efforts to embed principles of diversity, equity and inclusion in our people practices have generated results across our teams.
  • We have made progress in company-wide representation of women and underrepresented minorities.
  • We have achieved a 46 percentage point increase in underrepresented talent in executive roles (VP+) over the last two fiscal years.
  • We have hired underrepresented talent above our representation rates for the fourth consecutive year.

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